Meeting Hall Organization: Difference between revisions

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====Notable Groups====
====Notable Groups====
* [[Hand of the Arkati]]
* [[Hand of the Arkati]]

=== [[Ta'Illistim]] MHOs ===
====Notable Groups====
*[[Ilyan Syndicate]]

====Prominent Groups====
* [[The Ardenai Temple Knights]]
* [[Alliance of High Elven Society]]
* [[The Looking Glass]]

====Distinguished Groups====
* [[Stormwild Hall]]


=== [[Ta'Vaalor]] MHOs ===
=== [[Ta'Vaalor]] MHOs ===
====Notable Groups====
====Notable Groups====
* [[The Wyvern's Honor]]
* [[The Wyvern's Honor]]

====Prominent Groups====
====Prominent Groups====
* [[The Eahnor Assembly]]
* [[The Eahnor Assembly]]

====Distinguished Groups====
====Distinguished Groups====
* [[Inner Sanctum]]
* [[Inner Sanctum]]

Revision as of 21:01, 5 August 2016

A Meeting Hall Organization ("MHO") is an organization run by the players of GemStone IV. Any group with a defined purpose which is open to new members and engages in activities which involve the greater community is eligible to form an MHO.

MHOs are run out of a Town Meeting Hall, which provides a location for member groups to meet as well as services that aid in the running of events and activities. Each Hall contains several reservable meeting rooms, a place to rent services such as food carts and themed tents, a shop to purchase unique group insignia and other supplies, and a private tavern. The Hall also allows groups to issue news items and event announcements. Some services are available immediately upon joining, others become available after time and demonstrated community involvement.

Current MHOs

This is an incomplete list of current MHOs and their status by town:

Icemule Trace MHOs

Notable Groups

Ta'Illistim MHOs

Notable Groups

Prominent Groups

Distinguished Groups

Ta'Vaalor MHOs

Notable Groups

Prominent Groups

Distinguished Groups

Wehnimer's Landing MHOs

Current Platinum MHOs

This is an incomplete list of current MHOs in the Platinum Instance:

Locations

The Town Meeting Halls are located:

  • Wehnimer's Landing: a low stone gate on Penna Street
  • Solhaven: a gravel pathway leading to a pillared portico on Limpet Trail
  • Icemule Trace: a cobblestone walkway on the West Road
  • River's Rest: a cobblestone path leading to a well-tended orchard in Targon's Square
  • Ta'Illistim: a large wrought-iron gate on Mzaarine Wey
  • Ta'Vaalor: a tree-lined path on Amaranth Wey
  • Kharam Dzu: an obsidian archway on Glaes street
  • Zul Logoth: a long rolaren path in the Marcasite Tunnel

Resources