Cave gnoll: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (HPs) |
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| area3 = |
| area3 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 60 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = |
| SorTD = 9 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 9 |
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| MjSTD = 9 |
| MjSTD = 9 |
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| MnSTD = 9 |
| MnSTD = 9 |
Revision as of 17:02, 26 February 2019
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Standing only three feet tall, the man-like gnoll watches your every move with piercing grey eyes. It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone. There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed. A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing.
Hunting strategies
The creatures in the gnoll/gnome mine spawn very quickly with only 2-3 adventurers in the area.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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