Greater ghoul: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (Armor field entry) |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 12 |
| Melee = 12 |
Revision as of 19:23, 16 April 2019
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Larger and meaner then its lesser brethren, the greater ghoul shambles along with filth-encrusted claws and ragged bits of decaying flesh hanging from sharp fangs in its decaying jaws. A few filthy bits of rotting cloth still cling to its diseased and festering body as it wanders dimly in search of more flesh.
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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