Ithzir adept: Difference between revisions
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(removed outdated play.net bestiary link) |
SPYRIDONM3 (talk | contribs) (HPs 240, armor ASG 6 full leather, log2 creature description, Sor TD, defensive spells (401, 406, 414, 430, 503, 513, 905, 911) |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 240 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 369 - 418 |
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| Ranged = 369 - 413 |
| Ranged = 369 - 413 |
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| Bolt = 364 - 421 |
| Bolt = 364 - 421 |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = |
| SorTD = 411 - 425 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnSTD = 376 - 392 |
| MnSTD = 376 - 392 |
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| MnMTD = |
| MnMTD = |
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| DSP1 = |
| DSP1 = Elemental Defense I (401)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
| DSP2 = Elemental Defense II (406) |
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| DSP3 = |
| DSP3 = Elemental Defense III (414) |
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| DSP4 = |
| DSP4 = Elemental Barrier (430) |
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| DSP5 = |
| DSP5 = Thurfel's Ward (503) |
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| DSP6 = Elemental Focus (513) |
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| DSP7 = Prismatic Guard (905) |
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| DSP8 = Mass Blur (911) |
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| DSP9 = Wizard Shield (919) |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature end}} |
{{Creature end}} |
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The [[Ithzir adept]] carries a bearing of absolute confidence, his piercing, pupil-less green eyes shrewdly taking in his surroundings. The [[Ithzir]] adept is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The adept wears a crisply-cut, silvery-blue tunic with high shoulders and a deep vee-neck. Emblazoned on the right breast of the tunic is a single green eye. |
<pre{{log2|margin-right=26em}}>The [[Ithzir adept]] carries a bearing of absolute confidence, his piercing, pupil-less green eyes shrewdly taking in his surroundings. The [[Ithzir]] adept is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The adept wears a crisply-cut, silvery-blue tunic with high shoulders and a deep vee-neck. Emblazoned on the right breast of the tunic is a single green eye.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
Latest revision as of 13:20, 1 May 2021
The Ithzir adept carries a bearing of absolute confidence, his piercing, pupil-less green eyes shrewdly taking in his surroundings. The Ithzir adept is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The adept wears a crisply-cut, silvery-blue tunic with high shoulders and a deep vee-neck. Emblazoned on the right breast of the tunic is a single green eye.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Ithzir Adepts are wizards, and tend to cast bolt spells at their opponents, as well as CS-based spells such as Weapon Fire (915). Their DS is also the highest of any Ithzir. They are extraplanar beings.
Ithzir adepts also have the ability to shower the area with motes of lightning, which can be fatal:
An Ithzir adept spreads her arms wide, then claps her hands together sharply, releasing a wave of crackling motes into the air! You leap to the side as you try to avoid the effulgent volley! You stumble as you try to avoid a sparkling mote, falling to ground just as it hits you with a powerful jolt! ... 75 points of damage! Immense electrical bolt finds right eye the perfect conductor to ground out in. A shocking death indeed.
References
Near-level creatures - edit | ||||||||||
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