Ghostly mara: Difference between revisions
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{{Creature start |
{{Creature start |
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| level = 32 |
| level = 32 |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{Creature ability|[[Defensive Strength]]| |
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}} |
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{{Creature ability|[[ |
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}} |
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{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}} |
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{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}} |
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{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}} |
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{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}} |
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{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}} |
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| noability = |
| noability = |
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}} |
}} |
Revision as of 09:36, 10 December 2006
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The image of a wandering minstrel greets the scrutinizing eye. The ghostly mara takes many forms, often times wearing the rotting and wornout gear of foreign lands. Her voice, so essential to her lifestyle in the former life, has taken on the unearthly sounds of a spirit long dead.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit |
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