Kiramon defender: Difference between revisions

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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |+198 [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+168 to +186 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |+168 to +186 [[Target defense|TD]]}}

Revision as of 19:19, 31 January 2010

Kiramon defender
Picture
Level 46
Family kiramon family creatures
Body Type Insect
Undead No
Areas Found Kharam Dzu
Seethe Naedal
Darkstone Castle
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Long tongue +256 AS
Warding Attacks
Disease
Poison
Maneuver Attacks
Hamstring
Lunge
Defense Attributes
Melee +188 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base +160 to +163 TD
Ranger Base <N/A> TD
Sorcerer Base +177 to +195 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +198 TD
Major Spiritual <N/A> TD
Minor Spiritual +168 to +186 TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a kiramon mandible
Other ?

The kiramon has a mobile head with huge, bulging, eyes that sparkle in a faceted clustering around the lidless perimiter. Protruding from the massive head is a vicious-looking snout with insectile mandibles, while the back of the cranium is a distended, two-lobed case. Remarkably powerful rear legs jut backward from an extremly hard, resilient, exoskeleton-like body, that seems to be in constant motion. Though the middle legs have evolved away long ago, the front legs end in strong opposing claws and knobby-jointed fingers. Stunted wings flap uselessly from its long cylindrical body.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Have the ability to emit lightning flares on successful melee strikes. An example of these lightning flares:

A kiramon defender charges at you!
AS: +256 vs DS:X with AvD: +31 + d100 roll: +91 = X
... and hits for 6 points of damage!
Thumped your chest.

** White-blue bolts of electrical energy radiate outward from the defender! **

... 50 points of damage!
Electrical shock overloads your nervous system! Quite fatal.

  • On successful tongue strike attacks, a CS based poison attempt will occur every time.
  • Can still stand and attack even if all four of their limbs are removed.
  • Puncture resistance.
  • Fire resistance.
  • Contrary to popular belief, Perception does NOT play a role in searching or looting them.

An example of a kiramon defender's hamstring:

A kiramon defender darts behind you quickly and tries to hamstring you with its pincers!
[Roll result: 52 (open d100: 44)]
The kiramon defender's swing goes wide!

An example of a kiramon defender's lunge attack:

A kiramon defender lunges at you with its open mandibles!
It clamps on to your Rather Large Weapon, wrangling and thrashing with it in its powerful jaws!
 ... 20 points of damage!
 Finger and wrist grappled, twists hand!
 You are knocked to the ground!
 You are stunned for 2 rounds!

  • Kiramon have a chance to cut through webbing from Web (118). Other kiramon can pull them from the web as well.

Examples of kiramon avoiding webbing:

A kiramon defender strains at the webs which bind it.
The kiramon defender slashes the webs away with its vicious mandibles!
The webs dissolve from around a kiramon defender.

A kiramon defender pulls its fellow defender from some webs!
The webs dissolve from around a kiramon defender.

  • Similarly, kiramon can dispell the spell Calm (201) from fellow kiramon:

A kiramon defender rouses its fellow kiramon defender!
The calmed look leaves a kiramon defender.

References

Near-level creatures - edit
Level 44 Level 45 Level 46 Level 47 Level 48
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