Siren lizard: Difference between revisions
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] | |
{{creature ability|[[Minor Elemental]] |+167 [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
Revision as of 23:46, 21 July 2010
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The siren lizard has multicolored pastel skin which appears to be rather scaly, a long, blunt snout, sharp teeth, and a swiftly moving tail.[1]
Hunting strategies
It is wise to prepare one's self by casting Poison Resist (105) before hunting these creatures, so as to benefit from an additional warding check. Siren lizards have a chance to inflict a poisoned state upon almost every melee attack made against it, as a sort of defense mechanism. The poison is based on the warding failure (e.g. +110 will yield 10 damage over time) and dissipates 1 per round.
Killing the siren lizard in as few hits as possible is essential. Ambushing is useful in killing them quickly.
Other information
A similar poison effect occurs when attempting to skin a siren lizard.
References
Near-level creatures - edit | ||||||||||
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