Snow madrinol: Difference between revisions

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{{creature ability|[[Bard Base]] |+177 [[Target defense|TD]]}}
{{creature ability|[[Bard Base]] |+177 [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+206 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+203-206 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}

Revision as of 22:12, 10 April 2011

Snow madrinol
Picture
Level 52
Family madrinol family creatures
Body Type Quadruped
Undead No
Areas Found Gossamer Valley
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Bite +301 AS
Claw +311 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Tail Sweep
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base +177 TD
Ranger Base <N/A> TD
Sorcerer Base +203-206 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a madrinol skin
Other ?

The heavily armored snow madrinol moves ponderously through the area searching for easy prey to consume. Plates of extremely thick slate grey skin cover this quadruped on nearly all its exterior surfaces except its long, leathery tail and cupped, upright ears. Tufts of off-white fur protrude between the plates, however, giving the impression that the madrinol is wearing pieces of armor rather than a total covering. Unique to the snow madrinol seems to be its flared, circular hooves. Sharp claws protrude from all sides of each hoof, allowing the creature to grip the ice or frozen ground for greater stability.[1]

Hunting strategies

The Snow Madrinol is the weakest of the three inhabitants of Gossamer Valley, with a lower AS than the glacial morph, and a maneuver that pales in comparison to the animated slush's slush wall attack. Unlike the other two, madrinols are not immune to stun or other disabling techniques, and can be dealt with using spells such as Blood Burst (701) or Bone Shatter (1106), which are effective only on "living" creatures. They have an average AS, and while they possess rather strong natural armor, hindering melee attacks, they possess no other particular defensive strengths. The only maneuver they possess is the Tail Sweep, which can inflict up to 20 RT, though it is often easily avoided. A single madrinol is likely incapable of killing someone by tail sweeping him or her, but the true danger of this maneuver comes into play when used around the other inhabitants of Gossamer Valley. The animated slush has a plethora of dangerous attacks which will be especially dangerous on a proned individual, while the glacial morph's high AS and high DF weapon base can quickly dispatch anyone that they can hit.

Other information

Snow madrinols have skin that is the equivalent of AsG 15 armor, augmented chain. They drop a variety of fairly high quality gems as well.

References

Near-level creatures - edit
Level 50 Level 51

none

Level 52


Level 53 Level 54
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