Thyril: Difference between revisions

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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{creature ability|[[Melee]] |+11 [[Defensive strength|DS]]}}
{{creature ability|[[Melee]] |+11 to +16 [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |+1 [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |+1 [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |+1 [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |+1 [[Defensive strength|DS]]}}

Revision as of 13:42, 17 November 2008

Thyril
Picture
Level 2
Family thyril family creatures
Body Type Biped
Undead No
Areas Found Icemule Environs
Wehnimer's Landing
Rambling Meadows
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Closed fist +42 AS
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +11 to +16 DS
Ranged +1 DS
Bolt +1 DS
Bard Base <N/A> TD
Ranger Base +6 TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base +1 TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual +6 TD
Minor Spiritual +6 TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin none
Other ?

This soldier of the small mammal legions resembles an overgrown mole, except that it stands upright. Intelligence is apparent in its bulbous, yellow eyes, and its clawed feet give it exceptional agility in moist areas. The skin of the thyril is a muddy, mottled mass of light brown and dark brown hair, allowing it to blend in well with the decayed vegetation and soil in underground lairs and other dank locales.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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