Phantasma: Difference between revisions
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SPYRIDONM1 (talk | contribs) (link, non-corp) |
VANKRASN39 (talk | contribs) (update to creature start2) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 42 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Phantasma <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = phantasma |
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| type = Biped <!-- Creature body type --> |
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| attacks = Claws, Ensnares, Magic and Weapons. |
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| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Castle Varunar]]<br> |
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| area = Castle Varunar <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = Yes ([[non-corporeal]]) |
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| bcs = <Not Known> |
| bcs = <Not Known> <!-- All new creatures are BCS --> |
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| hitpoints = ? |
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| roundtime = ?<!-- Creature speed --> |
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{{Creature attack attributes |
{{Creature attack attributes |
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|levelp2 = 44 |
|levelp2 = 44 |
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}} |
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[[Category:Castle Varunar creatures]] |
Revision as of 14:24, 1 September 2016
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A barely visible spirit, the phantasma floats silently across the room. Its bald head, thick neck, muscular forearms and fixed sneer reflect its former positions of jailer and torturer. Rotting leather armor drapes the phantasma, providing it with its only solid link to the living past.
Hunting strategies
Phantasmas can cause a severe amount of damage with its Disintegrate (705) spell. Be sure to spell up appropriately with TD boosting spells, such as Spirit Warding.
Other information
Phantasmas are immune to some "unbalance" damage crits, such as those caused by Unbalance (110).
Phantasmas can emit a "hollow moan" that dispels sanctuaries.
Like most non-corporeal undead, phantasmas will decay on their next acting tick if they are not immediately looted upon death.
References
Near-level creatures - edit | ||||||||||
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