Dark apparition: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Dark_Apparition_Colored.jpg|thumb|upright=0.75|left]]
| picture = Dark_Apparition_Colored.jpg
| level = 5 <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 5
| family = Apparition <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped
| type = Biped <!-- Creature body type -->
| family = apparition
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Magic and Weapons.
| area = [[Icemule Environs]]<br>[[Glaise Cnoc Cemetery]]<br>
| area = Icemule Environs
| area2 = Glaise Cnoc Cemetery <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes ([[non-corporeal]])
| bcs = <Not Known>
| bcs = <Not Known> <!-- All new creatures are BCS -->
| hitpoints = ?
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes
{{Creature attack attributes
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|levelp2 = 7
|levelp2 = 7
}}
}}

[[Category:Icemule Environs creatures]]
[[Category:Glaise Cnoc Cemetery creatures]]

Revision as of 16:01, 1 September 2016

Dark apparition
Dark Apparition Colored.jpg
Level 5
Family Apparition family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Icemule Environs
Glaise Cnoc Cemetery
BCS <Not Known>
HP ?
Speed ?
Attack Attributes
Physical Attacks
Bite +48 AS
Claw +88 AS
Warding Attacks
Blood Burst (701) +46 CS
Mana Disruption (702) +46 CS
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt -20 DS
Bard Base +15 TD
Ranger Base +15 TD
Sorcerer Base +15 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +15 TD
Major Spiritual <N/A> TD
Minor Spiritual +15 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin None
Other ?

It is difficult to focus on the shape of the dark apparition. It wavers and shifts as an image seen through dark waters yet each shape it assumes has some aspect of horror and bloody death. One form is that of a corpse mutilated beyond words with arms hacked to stumps yet tipped with shining claws. Another is that of a waif horribly burned and scarred so that her features run like melted wax. Yet another is something apparently torn apart by huge razors...flesh hanging in sheets that blow in some ill-spawned breeze like leaves of sea-grass in the current. The sight would make any normal person turn and gag, being unable to bear any more.

Hunting strategies

Dark apparitions do carry treasure; however, their body decays quickly after death. You must search immediately upon killing in order to collect the treasure before it vanishes. The easiest way is to kill the creature with a spell which gives you a CT instead of a RT. During your CT, you can still search.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 3 Level 4 Level 5 Level 6 Level 7
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