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=== Wehnimer's Landing, River's Rest & Solhaven === |
=== Wehnimer's Landing, River's Rest & Solhaven === |
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Surtey Akrash, famed healer of Wehnimer's Landing, has provided this brief list of the magical properties of local common herbs, exotic fruits and useful potions. |
[[Surtey Akrash]], famed healer of [[Wehnimer's Landing]], has provided this brief list of the magical properties of local common herbs, exotic fruits and useful potions. |
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=== Icemule Trace === |
=== Icemule Trace === |
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In the cold northern town of Icemule Trace, Leaftoe's Health and Bake Shop provides the residents with healing remedies mixed into palatable |
In the cold northern town of [[Icemule Trace]], [[Leaftoe's Health and Bake Shop]] provides the residents with healing remedies mixed into palatable |
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concoctions and confections. Leaftoe's remedies include soups, potions and his ever-popular tarts. |
concoctions and confections. Leaftoe's remedies include soups, potions and his ever-popular tarts. |
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| minor nerve damage |
| minor nerve damage |
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| align="right" | musk ox tart : |
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| major eye/torso wounds |
| major eye/torso wounds |
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| rowspan=9 align="center" | [[File:Food.jpg]] |
| rowspan=9 align="center" | [[File:Food.jpg]] |
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| align="right" | Dabbings Family |
| align="right" | Dabbings Family special : |
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| minor limb wounds |
| minor limb wounds |
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| align="right" | elk fat gel: |
| align="right" | elk fat gel : |
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| minor limb scars |
| minor limb scars |
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=== Pinefar === |
=== Pinefar === |
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Further north in the frozen tundra, where the Pinefar Trading Post is located, the elven herbalist, Celk Fyretryst, can be found. Celk can be observed blending his healing powders in a large mortar before adding them to various beakers of liquid, transforming them into teas and potions. So remarkable are Celk's teas and potions that they even heal the dead. |
Further north in the frozen tundra, where the [[Pinefar|Pinefar Trading Post]] is located, the elven herbalist, [[Pinefar Infirmary|Celk Fyretryst]], can be found. Celk can be observed blending his healing powders in a large mortar before adding them to various beakers of liquid, transforming them into teas and potions. So remarkable are Celk's teas and potions that they even heal the dead. |
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=== Teras Isle === |
=== Teras Isle === |
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On Teras Isle the dwarves are rumored to drink nothing but ale -- and so it is not surprising that they have found a way to grind healing herbs and blend them with hops and barley to produce a full range of healing ales. In addition to the healing ales, those in need will also find ales to remove disfiguring scars. Ales can be purchased from Agarnil Kriss by the flagon or the barrel. Much like the teas and potions of Celk Fyretryst, Agarnil Kriss' ales will heal wounds on the dead. |
On [[Teras Isle]] the dwarves are rumored to drink nothing but ale -- and so it is not surprising that they have found a way to grind healing herbs and blend them with hops and barley to produce a full range of healing ales. In addition to the healing ales, those in need will also find ales to remove disfiguring scars. Ales can be purchased from [[The Healer's Tent|Agarnil Kriss]] by the flagon or the barrel. Much like the teas and potions of Celk Fyretryst, Agarnil Kriss' ales will heal wounds on the dead. |
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| major nerve damage |
| major nerve damage |
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| align="right" | Lost Dogwater |
| align="right" | Lost Dogwater ale : |
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| major limb wounds |
| major limb wounds |
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| align="right" | Mad Mutt Frothy |
| align="right" | Mad Mutt Frothy ale : |
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| major limb scars |
| major limb scars |
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=== Zul Logoth === |
=== Zul Logoth === |
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In the Chalcedony Tunnel of Zul Logoth is the brother Barnstel, a young dwarf who brews his ales and potions for his customer’s pains. All remedies can be used on the living and the dead, which comes in handy to the residents and visitors of Zul Logoth. |
In the Chalcedony Tunnel of [[Zul Logoth]] is the brother [[Brother Barnstel's Herbals|Barnstel]], a young dwarf who brews his ales and potions for his customer’s pains. All remedies can be used on the living and the dead, which comes in handy to the residents and visitors of Zul Logoth. |
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Revision as of 20:17, 1 October 2016
The flora of Elanthia is not only beautiful, but it can also provide an abundant supply of healing herbs. Occasionally, the lucky or talented adventurer may stumble across one of the following herbs out in the wilds, and if not, they are often available for purchase.
Regional Herbs
Wehnimer's Landing, River's Rest & Solhaven
Surtey Akrash, famed healer of Wehnimer's Landing, has provided this brief list of the magical properties of local common herbs, exotic fruits and useful potions.
bolmara potion : | major nervous system |
brostheras potion : | major head & neck scars |
bur-clover potion : | missing eye |
rose-marrow potion : | minor head & neck wounds |
talneo potion : | minor eye & torso scars |
wingstem potion : | major eye & torso scars |
acantha leaf | Acantha is one of several herbs in a group which will heal mild concussion damage when eaten (the leaves are the most beneficial). It can be found in a wide range of climates -- from near desert conditions to moist ocean beaches. |
aloeas stem | The Aloeas tree, although rare, is famed for its amazing ability to heal serious and critical head and neck wounds. This is a small tree which tends to grow in colder, wet areas, such as along riverbanks. The medicinal properties are best found in the stems of its leaves. |
ambrominas leaf | Ambrominas bushes have leaves which are known to speed the healing of minor limb wounds. Foragers may identify this common bush by its dark green oval leaves, and are behooved to search for it in grasslands and hilly areas. |
basal moss | Basal moss is not uncommon, but an important component of a empath's herb inventory. Growing primarily in temperate climates, on the bark of deciduous trees, this moss will provide immediate healing of minor internal and external organ damage. |
calamia fruit | Calamia fruit, famed for its ability to repair serious limb scars, tends to grow in very warm, moist climates. This large fruit may be identified easily by its light red, almost pink color. Most efficacious in its dried form, the fresh fruit can also provide some benefit. |
cothinar flower | Cothinar flowers are usually found in colder barren areas as they thrive in the winter and do not like having competition for their nutrients. Not as easily found as Acantha, they are still eagerly sought since they are quite a bit more potent in healing concussion damage. |
cactacae spine | Cactacae cactus grows in desert-like conditions, and should be sought for its sharp spines. These long brown thorns, when harvested carefully and then chewed, can heal minor scarring and defects on limbs. |
cuctucae berry | Cuctucae berries are able to heal concussion damage, much as the leaves of the Acantha tree, but are somewhat less potent. The bushes can be found growing wild in higher elevations, and seem to thrive in cooler climates. |
ephlox moss | Ephlox moss, a rare fungus with potent healing abilities when used on serious and critical limb wounds, does best in a cold wet environment with ample sunlight to grow. It should be sought along stream banks or growing on tree bark. |
strigae cactus | The flesh of the Strigae cactus is beneficial in helping to recover from mild concussion damage, however extreme caution must be exercised while harvesting this plant, lest the damage incurred while gathering it outweigh any possible benefit. The small cacti grow abundantly in desert conditions. |
haphip root | The Haphip tree, which typically grows in hot, humid conditions and requires large amounts of moisture, should be sought for a small portion of its root system, which can heal and remove scar tissue around the face, head and neck. Be careful to only harvest a small amount of the root, lest the rare tree be killed. |
marallis berry | The Marallis plant produces berries which can help one recover from light concussion damage. The plants are most commonly found in colder hills and mountains. |
pothinir grass | Pothinir grass, a must for any emergency kit, is indispensable for its ability to heal serious internal and external injuries to the eyes and torso, and perhaps just as well known for its terrible taste. Although extremely difficult to find, it is however well worth the effort. The best places to look for it are hot, humid areas which get large amounts of sunlight. |
sovyn clove | The small dried flowers (also known as cloves) of the Sovyn bush have the miraculous ability to cause the regeneration of an entire limb! These flowers need to have been dried by the sun in order to have their restorative powers; therefore, the time at which this herb is picked is crucial. |
spearmint leaf | The leaves of the Spearmint plant, though occasionally bitter, provide benefit to your socialization skills when consumed. Spearmint is fairly common in temperate grassy fields, and occasionally grows wild near cultivated areas. |
torban leaf | The leaves of the Torban tree have been proven an effective treatment for certain minor nervous system scars and defects such as slurred speech. Found only in mild climates, the tree is not difficult to find, but special care must be exercised to harvest the leaves in the proper stage of growth, as they are otherwise useless except for tea-making. |
wolifrew lichen | Wolifrew lichen, a fungus known for its ability to cure minor nervous system disorders, grows in cold, dark areas. While sometimes this includes secluded outdoor areas, the lichen is much more likely to be found inside a cold, wet cave. Its yellow-brown color makes it distinguishable from other fungi. |
yabathilium fruit | Yabathilium, an uncommon tree which grows on beaches and saltwater coastlines, produces a small greenish fruit which, though extremely bitter, has amazing concussion restoration powers. |
woth flower | Woth, an exceedingly rare and beautiful flower which heals serious nervous system scars when eaten, grows most often in hot, humid, dark climates, such as a rain forest. These flowers, when in full bloom, have a blue throat surrounded by ruffled violet petals. |
Icemule Trace
In the cold northern town of Icemule Trace, Leaftoe's Health and Bake Shop provides the residents with healing remedies mixed into palatable concoctions and confections. Leaftoe's remedies include soups, potions and his ever-popular tarts.
flower-shaped tart : | major nerve scars |
iceberry tart : | minor concussion damage |
Leaftoe's lichen tart : | minor nerve damage |
musk ox tart : | major eye/torso wounds |
earthworm potion : | major eye/torso scars |
elk horn potion : | minor head/neck wounds |
rocklizard potion : | minor eye/torso scars |
snowflake elixir : | major nerve damage |
starfish potion : | missing eye |
tundra grass | The stems and roots of this remarkably hardy plant are known to heal minor eye and torso wounds. |
ptarmigan feathers | Perhaps it's merely an old wives' tale, but at least one old wife (Ma Leaftoe) swears that chewing on ptarmigan feathers can restore missing limbs. |
Pinefar
Further north in the frozen tundra, where the Pinefar Trading Post is located, the elven herbalist, Celk Fyretryst, can be found. Celk can be observed blending his healing powders in a large mortar before adding them to various beakers of liquid, transforming them into teas and potions. So remarkable are Celk's teas and potions that they even heal the dead.
Teras Isle
On Teras Isle the dwarves are rumored to drink nothing but ale -- and so it is not surprising that they have found a way to grind healing herbs and blend them with hops and barley to produce a full range of healing ales. In addition to the healing ales, those in need will also find ales to remove disfiguring scars. Ales can be purchased from Agarnil Kriss by the flagon or the barrel. Much like the teas and potions of Celk Fyretryst, Agarnil Kriss' ales will heal wounds on the dead.
Zul Logoth
In the Chalcedony Tunnel of Zul Logoth is the brother Barnstel, a young dwarf who brews his ales and potions for his customer’s pains. All remedies can be used on the living and the dead, which comes in handy to the residents and visitors of Zul Logoth.
Grey Mushroom Ale : | minor concussion damage |
Green Mushroom Potion : | major concussion damage |
Bubbling Brown Ale : | minor limb wounds |
Crushed Cavegrass Tea : | major limb wounds |
Spotted Toadstool Ale : | minor limb scar |
Stalactite Brew : | major limb scar |
Grainy Black Potion : | missing limb |
Rusty Red Ale : | minor head/neck wounds |
Sticky Lichen Ale : | major head/neck wounds |
Dull Crimson Ale : | minor head/neck scars |
Stone Soot Brew : | major head/neck scars |
Chunky Black Ale : | minor eye/torso wounds |
Roasted Ratweed Ale : | major eye/torso wounds |
Brown Weedroot Ale : | minor eye/torso scars |
Dirty Crevice Brew : | major eye/torso scars |
Dirty Rat Fur Potion : | missing eye |
Thick Foggy Ale : | minor nerve damage |
Glowing Mold Tea : | major nerve damage |
Dark Frothing Ale : | minor nerve scar |
Stalagmite Brew : | major nerve scar |
Milky White Potion : | Lifekeep |
Roundtime
Eating or drinking an herb incurs some roundtime, which can be reduced by training in First Aid at a rate of -1 second per 20 skill bonus, down to a minimum of 3 seconds.
- HP or rank 1 wounds: 5 seconds
- rank 2 wounds: 10 seconds
- rank 3 wounds, rank 1 scars: 15 seconds
- rank 2 scars: 25 seconds
- rank 3 scars: 30 seconds
Variants of yabathilium fruit do not incur any roundtime.
For members of the Guardians of Sunfist society, Sigil of Mending temporarily reduces roundtime to 3 seconds.
Quick Reference Table
Wound | Minor | Major | Empath spell |
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Limb Wounds | Ambrominas leaf | Ephlox moss | 1102 |
Limb Scars | Cactacae spine | Calamia fruit | 1111 |
Missing Limb | n/a | Sovyn clove | 1111* |
Nervous System Wounds | Wolifrew lichen | Bolmara potion | 1103 |
Nervous System Scars | Torban leaf | Woth flower | 1112 |
Head/Neck Wounds | Rose-marrow potion | Aloeas stem | 1104 |
Head/Neck Scars | Haphip root | Brostheras potion | 1113 |
Eye/Body Wounds | Basal moss | Pothinir grass | 1105 |
Eye/Body Scars | Talneo potion | Wingstem potion | 1114 |
Missing Eye | n/a | Bur-clover potion | 1114* |
*The herbs completely restore the missing body part, leaving no scar behind. The empath spells will instead heal a missing eye or limb down to a rank 2 eye or limb scar. Spells to completely heal a missing eye or limb in one cast used to be available to empaths as 819 and 820, respectively.
See Also
References
- Elanthian Herbs & Remedies at Play.Net
- Elanthian Flora at Play.Net