Werebear: Difference between revisions

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(Slowly converting older creatures to new templates (very slowly))
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 10
| picture =
| level = 10 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Werebear <!-- Add creature to family page list, which will be linked on preview/save -->
| family = Werebear
| type = Quadruped <!-- Creature body type -->
| attacks = Bites, Charges and Claws.
| otherclass = Corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Sentoph]]<br>[[Cairnfang Forest]]<br>
| area = Sentoph <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes (Corporeal)
| bcs = <Not Known>
| area2 = Cairnfang Forest
| bcs = Unknown <!-- All new creatures are BCS -->
| hitpoints = 140
| roundtime = 10 <!-- Creature speed -->
}}
}}
{{Creature attack attributes
{{Creature attack attributes

Revision as of 17:59, 16 September 2017

Werebear
Level 10
Family Werebear family creatures
Body Type Quadruped
Classification(s) Corporeal undead
Area(s) Found Sentoph
Cairnfang Forest
BCS Unknown
HP 140
Speed 10
Attack Attributes
Physical Attacks
Charge +140 AS
Bite +130 AS
Claw +130 AS
Defense Attributes
Melee +57 DS
Ranged <N/A> DS
Bolt +55 DS
Unarmed +85 UDF
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <+30> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base +5 TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <+30> TD
Major Spiritual <N/A> TD
Minor Spiritual <+30> TD
Major Mental <N/A> TD
Minor Mental <+30> TD
Hitpoints 150
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a werebear paw
Other None


Smaller than a normal bear, the werebear still presents a menacing aspect. Eyes that glitter with a shred of their former humanity glare out at the world with undisguised rage and hate. Thick dark fur combined with a tough hide gives the beast a solid defense, and huge paws tipped with razor sharp claws give pause to even the well-armed adventurer.

Hunting strategies

Warriors with Shield Trample can successfully knock a werebear over EVEN IF the shield has not been blessed.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 8 Level 9 Level 10 Level 11 Level 12
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