Phantom

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Revision as of 04:47, 2 April 2007 by DRIZZT-12 (talk | contribs) (converted to newer defense formatting)
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Phantom
Picture
Level 2
Family phantom family creatures
Body Type Biped
Undead Yes
Areas Found Icemule Environs
The Graveyard
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Fist 8
Bolt Attacks
Minor Shock (901) 15
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt -6 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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