Difference between revisions of "Black-winged daggerbeak"

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{{Creature start
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture = [[Image:Black-winged_daggerbeak_COLORED.jpg|thumb|upright=0.75|left]]
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| picture = Black-winged_daggerbeak_COLORED.jpg
| level = 1
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| level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Avian
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| family = Daggerbeak<!-- Add creature to family page list, which will be linked on preview/save -->
| family = daggerbeak
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| type = Avian<!-- Creature body type -->
| attacks = Bites.
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Solhaven Environs]]<br>
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| area = Solhaven Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
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| bcs = Yes <!-- All new creatures are BCS -->
| bcs = <Not Known>
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| hitpoints =  
 +
| roundtime = <!-- Creature speed -->
 
}}
 
}}
{{Creature attack attributes
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  -->
| physical =
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| PA1 = Beak<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
  {{creature ability|Beak|+36 [[Attack strength|AS]]}}
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| PAA = 36
| nobolt =
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nowarding =
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| BTA =
| noability =
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| nomaneuver =
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| WDA =
 +
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
 +
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
 
}}
 
}}
{{Creature defense attributes
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| defense =
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
  {{creature ability|[[Melee]] |+17 [[Defensive strength|DS]]}}
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
  {{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
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| Melee = 17
  {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
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| Ranged =
  {{creature ability|[[Bard Base]] |+3 [[Target defense|TD]]}}
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| Bolt =
  {{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
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| UDF =
  {{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
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| BarTD = 3
  {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
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| CleTD =
  {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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| EmpTD =
  {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
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| PalTD =
  {{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
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| RanTD =
  {{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
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| SorTD =
  {{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
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| WizTD =
  {{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
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| MjETD =
  {{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
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| MnETD =
  {{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
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| MjSTD =
  {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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| MnSTD =
| noability =
+
| MnMTD =
 +
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
 +
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
 
}}
 
}}
{{Creature treasure  
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{{Creature treasure
  | coins = ?
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  | coins =  
  | gems = ?
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| magic items =
  | magic items = ?
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  | gems =  
  | boxes = ?
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  | boxes =  
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  | other =  
 
  | skin = a daggerbeak wing
 
  | skin = a daggerbeak wing
| other = ?
 
| noskinvalue =
 
 
}}
 
}}
 
{{Creature end}}
 
{{Creature end}}

Revision as of 09:39, 7 February 2019

Black-winged daggerbeak
Black-winged daggerbeak COLORED.jpg
Level 1
Family Daggerbeak family creatures
Body Type Avian
Area(s) Found Solhaven Environs
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Beak 36 AS
Defense Attributes
Armor
 ? ASG
Defensive Strength (DS)
Melee 17
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 3
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a daggerbeak wing
Other


With its naked head resembling that of a vulture and a wingspan of almost three feet, the black-winged daggerbeak gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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