Niirsha: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 23
| picture =
| level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Niirsha<!-- Add creature to family page list, which will be linked on preview/save -->
| family = niirsha
| type = Biped<!-- Creature body type -->
| attacks =
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Lunule Weald]]<br>
| undead = Yes
| otherclass2 =
| area = Lunule Weald<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->

| PA1 = a corroded iron goupillon<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
{{Creature attack attributes
| physical =
| PAA = 164
| PA2 =
{{Creature ability|a corroded iron goupillon|+164 [[Attack strength|AS]]}}
| warding =
| PAB =
| PA3 =
{{creature ability|[[Bind (214)]]|+133 ±6 [[Casting strength|CS]]}}
| PAC =
{{creature ability|???|+137 ±6 [[Casting strength|CS]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nomaneuver =
| BTA =

| WD1 = Bind (214)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->

| WDA = 133
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+182 [[Defensive strength|DS]]}}
| Melee = 182
{{creature ability|[[Ranged]] |+135 [[Defensive strength|DS]]}}
| Ranged = 135
{{creature ability|[[Bolt]]|+166 to +173 [[Defensive strength|DS]]}}
| Bolt = 166 - 173
{{creature ability|[[Bard Base]] |+90 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 90
{{creature ability|[[Sorcerer Base]] |+77 to +83 [[Target defense|TD]]}}
| CleTD = 81
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |+81 [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 77 - 83
{{creature ability|[[Major Elemental]] |+89 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+83 [[Target defense|TD]]}}
| MjETD = 89
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 83
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Prayer of Protection<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding I (101)|Spirit Warding I]]}}
{{creature ability|[[Spirit Warding II (107)|Spirit Warding II]]*}}
| DSP2 = Spirit Warding I
| DSP3 = Spirit Warding II
{{creature ability|[[Prayer of Protection (303)|Prayer of Protection]]*}}
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
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| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other = reticulated orbs
| skin = None
| skin = None
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 10:07, 26 November 2019

Niirsha
Level 23
Family Niirsha family creatures
Body Type Biped
Area(s) Found Lunule Weald
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
a corroded iron goupillon 164 AS
Warding Spells
Bind (214) 133 CS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 182
Ranged 135
Bolt 166 - 173
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 90
Cleric Base 81
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 77 - 83
Wizard Base
Minor Elemental 83
Major Elemental 89
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Prayer of Protection
Spirit Warding I
Spirit Warding II
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other reticulated orbs

The niirsha floats just above the ground, his appearance that of glorious beauty. However, as one approaches the niirsha, his majestic visage begins to crack and peel away to reveal the horrible face of an undead monster. Continually shedding and regenerating his flesh, the niirsha seems locked in a never-ending battle to recapture his former beauty. The niirsha violently preys upon all passers-by, hoping to replace his own cursed flesh with that of the living.

Hunting strategies

Niirsha are the easiest creature within the Lunule Weald, and with the most mana, to use Mana Leech (516).

Other information

References

Near-level creatures - edit
Level 21 Level 22 Level 23 Level 24 Level 25
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