Phantom: Difference between revisions

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| attacks = Brawls and Magic.
| attacks = Brawls and Magic.
| area = [[Icemule Environs]]<br>[[The Graveyard]]<br>
| area = [[Icemule Environs]]<br>[[The Graveyard]]<br>
| undead = Yes
| undead = Yes ([[non-corporeal]])
| bcs = <Not Known>
| bcs = <Not Known>
}}
}}
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{{Creature end}}
{{Creature end}}


Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1526 Phantom on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Revision as of 00:16, 16 January 2015

Phantom
Picture
Level 2
Family phantom family creatures
Body Type Biped
Undead Yes (non-corporeal)
Areas Found Icemule Environs
The Graveyard
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Fist +8 to +28 AS
Dagger +0 AS
Bolt Attacks
Minor Shock (901) +15 - +35 AS
Defense Attributes
Melee -23 DS
Ranged <N/A> DS
Bolt -6 DS
UAC +26 UDF
Bard Base <N/A> TD
Ranger Base +6 TD
Sorcerer Base +6 TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual +6 TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental +6 TD
Treasure Attributes
Coins yes
Gems yes
Magic Items yes
Boxes yes
Skin none
Other ?

Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.

Hunting strategies

When killing a phantom, the body will vanish very quickly. In order to find any treasure on the creature, you must search immediately after killing the phantom. This makes it difficult to find treasure unless you are using spells (and thereby having a CT, where you can still take searching action, versus a RT where you cannot).

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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