Difference between revisions of "Snow crone"

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m (added hp)
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{{Creature start
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| level = 36
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| picture =
| type = Biped
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| level = 36<!-- This will also be used at the end of the page in the Near level creature template -->
| family = crone
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| family = Crone<!-- Add creature to family page list, which will be linked on preview/save -->
| attacks = Claws, Ensnares, Magic and Weapons.
+
| type = Biped<!-- Creature body type -->
| area = [[Northern Mountains]]<br>[[Glatoph]]<br>[[Olbin Pass]]<br>
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| undead = No
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| otherclass2 =  
| bcs = <Not Known>
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| area = Glatoph<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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| area2 = Northern Mountains
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| area3 = Olbin Pass
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| area4 =
 +
| area5 =
 +
| area6 =
 +
| area7 =  
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| bcs = Yes <!-- All new creatures are BCS -->
 
| hitpoints = 240
 
| hitpoints = 240
 +
| roundtime = <!-- Creature speed -->
 
}}
 
}}
{{Creature attack attributes
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  -->
| bolt =
+
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
  {{Creature ability|[[Major Cold (907)]]|+227 [[Attack Strength|AS]]}}
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| PAA =
| warding =
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| PA2 =
  {{Creature ability|[[Mana Disruption (702)]]|+201 [[CS]]}}
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| PAB =
| maneuver =  
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| PA3 =
  {{creature ability|Gas Cloud|Area of Effect}}
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| PAC =  
  {{creature ability|[[Stun Relief (108)]]}}
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| BT1 = Major Cold (907)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| noability =
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| BTA = 227
 +
| WD1 = Mana Disruption (702)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
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| WDA = 201
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| WD2 =
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| WDB =  
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| WD3 =
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| WDC =
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
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| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
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| MN2 =
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| AB1 = Gas Cloud<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
 +
| ABA = Area of Effect<!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
 
}}
 
}}
{{Creature defense attributes
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| defense =
+
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
  {{creature ability|[[Melee]] |+235 [[Defensive strength|DS]]}}
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
  {{creature ability|[[Ranged]] |+190 to +199 [[Defensive strength|DS]]}}
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| Melee = 235
  {{creature ability|[[Bolt]] |+203 [[Defensive strength|DS]]}}
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| Ranged = 190 - 199
  {{creature ability|[[Bard Base]] |+113 to +118 [[Target defense|TD]]}}
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| Bolt = 203
  {{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
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| UDF =
  {{creature ability|[[Sorcerer Base]] |+142 [[Target defense|TD]]}}
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| BarTD = 113 - 118
  {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
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| CleTD =
  {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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| EmpTD =
  {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
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| PalTD =
  {{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
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| RanTD =
  {{creature ability|[[Major Elemental]] |+139 [[Target defense|TD]]}}
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| SorTD = 142
  {{creature ability|[[Minor Elemental]] |+143 [[Target defense|TD]]}}
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| WizTD =
  {{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
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| MjETD = 139
  {{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
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| MnETD = 143
  {{creature ability|[[Major Mental]] |<N/A>  [[Target defense|TD]]}}
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| MjSTD =
  {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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| MnSTD =
| ability =  
+
| MnMTD =
  {{creature ability|[[Spirit Warding I (101)]]}}
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| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link -->
  {{creature ability|[[Spirit Defense (103)]]}}
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| DSP2 = Spirit Warding I (101)
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| DSP3 =
 +
| DSP4 =
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| DSP5 =
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| SDA1 =  <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
 
}}
 
}}
 
{{Creature treasure
 
{{Creature treasure
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  | gems = Yes
 
  | gems = Yes
 
  | boxes = Yes
 
  | boxes = Yes
  | other = ?
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  | other =  
 
  | skin = a crooked crone finger
 
  | skin = a crooked crone finger
| nobox =
 
| noskinvalue =
 
 
}}
 
}}
 
{{Creature end}}
 
{{Creature end}}

Latest revision as of 13:36, 22 August 2019

Snow crone
Level 36
Family Crone family creatures
Body Type Biped
Area(s) Found Glatoph
Northern Mountains
Olbin Pass
BCS Yes
HP 240
Speed
Attack Attributes
Bolt Spells
Major Cold (907) 227 AS
Warding Spells
Mana Disruption (702) 201 CS
Special Offensive Abilities
Gas Cloud Area of Effect
Defense Attributes
Armor
 ? ASG
Defensive Strength (DS)
Melee 235
Ranged 190 - 199
Bolt 203
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 113 - 118
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 142
Wizard Base
Minor Elemental 143
Major Elemental 139
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Spirit Defense (103)
Spirit Warding I (101)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a crooked crone finger
Other

Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions.

Hunting strategies

These are good to use Mana Leech (516), a spell Wizards have access to, as the snow crone uses various types of magic.

Other information

Do not use Cone of Lightning (518), a spell Wizards have access to, as the snow crone has the ability to reflect the spell back at the caster.

Snow crones can shake off stuns.

References

Near-level creatures - edit
Level 34 Level 35 Level 36 Level 37 Level 38
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