Soul golem

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Soul golem
Soul golem.jpg
Level 63
Family Golem family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Temple of Luukos
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Fist 337 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 176
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base 250
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes Yes
Skin No
Other

The soul golem is a rough statue of a man made entirely from glaes. It is a massive construct, with broad powerful shoulders towering above you. An elongated, serpentine head sits atop a thick, tree trunk-like neck. Its two glowing eyes stare into space with the unfocused malice of the dead.

Hunting strategies

These creatures appear to be immune to all forms of normal damage from sorcery, health-damaging spells (like Harm and Pain), all elemental sources of damage, and all curses. Furthermore, they are puncture-resistant and cannot be kneecapped with Cheap Shots. Holy spells and holy effects (such as holy water flares, Voln-based holy damage abilities, and various cleric secondary effects) still damage them.

Other information

Soul golems have the ability to remove Lifekeep from a corpse:

A soul golem extends its glaes hand into your chest.  After a brief pause, the chest piece of the golem glows slightly brighter.  Your senses tingle slightly, and you almost think you hear a faint, sinister laugh.
You feel the preservation on your spirit fade.

Creature maneuver that can be blocked by a shield:

A soul golem suddenly charges you and tries to push you into a steam column!
You are unable to get out of the way as the golem's massive hands slam into you!
You fall into a steam column!
 ... 53 points of damage!
 Steaming ocular fluid cooks eyeball evenly. Hors d'oeuvres anyone?

Soul golem boxes feature a unique trap: the lock difficulty is unreadable and changes with each pick attempt. They do not have conventional traps.

References

Near-level creatures - edit
Level 61 Level 62


Level 63 Level 64 Level 65

none

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