Alchemy jar
Alchemy jars are sold throughout Elanthia in local alchemist shops, frequently as some sort of glass jar. Alchemy jars hold up to a set amount of items (or doses) used in alchemy, such as alchemy drops, foraged items, and gems. They do not hold skins. The alchemy jar and its contents are counted as one item for item inventory quantities. This feature is a huge boon to alchemists and Adventurer's Guild gem hoarders because of the 500-item limit. A full 100-item alchemy jar will weigh 11 lbs when full of gems and 50 lbs when full of herbs. Weight will scale down based on capacity. AnalyzeYou analyze your glass jar and sense that the creator has provided the following information: This glass jar is designed to hold small, nearly identical items -- in particular, gems, alchemy ingredients other than critter skins, etc. Alterations are permitted to the base description following the 15/15/15 rule in ALTER 2, provided that it continues to make sense that the contents would be identifiable without looking inside. It can hold a maximum of 20 items. PUT items in to store them. SHAKE the jar to get them back out. Usage
Additional InformationAlchemy jars sold in alchemy shops typically hold 20 doses of items. Alchemy jars available at festivals or pay events may hold larger quantities, such as the 100-item jars sold at Duskruin. Shortly after the release of the alchemy jars, GM Bernt opened a merchant tent that traveled to different towns selling jars, bottles and beakers that held 50 doses instead of the standard 20. The shop was simply called Inside a White Tent. 100-item alchemy jars were later released at Duskruin Arena for 250 bloodscrip. Sorcerers can also shake a jar of animation salts at a dead creature or player. This will have the same results as spreading the salts by hand. Beware that when salts of different qualities are mixed together in a jar, the entire batch of salt will have an average of those quality values. INVENTORY FULL CONTAINER, which lists all worn and nested containers, will list alchemy jars that are located inside of containers that are both worn and open. You are currently wearing and carrying: a void blue backpack a rolton-embossed leather knapsack an opalescent glass jar containing blue trafel mushrooms an opalescent glass jar containing turquoise stones a purple silk sheath with gold edging RUMMAGE IN [container] INGREDIENT [ingredient name] finds alchemy jars containing specific alchemy items or gems. The word "ingredient" cannot be shortened. You rummage through the heavy backpack and remove a large prismatic glass bottle containing crystal cores. LOCKER MANIFEST shows how full an alchemy jar in the locker is: an opalescent glass jar containing blue trafel mushrooms (12/20) an opalescent glass jar containing turquoise stones (18/20) Jar DescriptionAlchemy jars can only have the base 15/15/15 altered. This is because they have a dynamic long description that displays the contents when one or more item is placed inside. When an item is added, the alchemy jar description changes, adding "a glass jar containing {items}" onto the end:
Alchemy jars can be customized when ORDERed to be different colors for ease of sorting. The jars cannot be dyed via the dyer's tents. During the first two days of sale following their original release, alchemy jars were just "a glass jar". Jar Measuring
Inside the glass jar you see 5 portions of uncut maernstrike diamonds. It is mostly empty. Inside the glass jar you see 7 portions of cerulean glimaerstones. It is less than half full. Inside the glass jar you see 10 portions of dragonseye sapphires. It is becoming full. Inside the prismatic glass bottle you see 49 portions of crystal cores. It is nearly full. Inside the prismatic glass bottle you see 50 portions of crystal cores. It is full. Town Alchemy Shop JarsEach of the alchemy jars listed can be ordered in customized colors to make "an <adjective> <color> glass jar".
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