Black forest ogre: Difference between revisions
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
{{Creature attack attributes |
{{Creature attack attributes |
||
| physical = |
| physical = |
||
{{Creature ability|[[Dhara]] (Rogues)|340}} |
{{Creature ability|[[Dhara]] (Rogues)|340 [[Attack strength|AS]]}} |
||
{{Creature ability|[[Closed Fist]] (Wizards)|294}} |
{{Creature ability|[[Closed Fist]] (Wizards)|294 [[Attack strength|AS]]}} |
||
| bolt = |
| bolt = |
||
{{Creature ability|[[ |
{{Creature ability|[[Hand of Tonis (505)]]|379 [[Bolt|AS]]}} |
||
{{Creature ability|[[ |
{{Creature ability|[[Minor Acid (904)]]|379 [[Bolt|AS]]}} |
||
{{Creature ability|[[Minor |
{{Creature ability|[[Minor Fire (906)]]|379 [[Bolt|AS]]}} |
||
{{Creature ability|[[ |
{{Creature ability|[[Major Cold (907)]]|379 [[Bolt|AS]]}} |
||
{{Creature ability|[[Major |
{{Creature ability|[[Major Shock (910)]]|379 |[[Bolt|AS]]}} |
||
⚫ | |||
| warding = |
| warding = |
||
{{Creature ability|[[ |
{{Creature ability|[[Ice Patch (512)]]|222 [[Casting strength|CS]]}} |
||
⚫ | |||
| maneuver = |
| maneuver = |
||
{{Creature ability|[[Cheapshots]]}} |
{{Creature ability|[[Cheapshots]]}} |
||
Line 46: | Line 44: | ||
{{Creature ability|[[Target Defense]]|([[MjS]]) N/A}} |
{{Creature ability|[[Target Defense]]|([[MjS]]) N/A}} |
||
{{Creature ability|[[Target Defense]]|([[MnS]]) N/A}} |
{{Creature ability|[[Target Defense]]|([[MnS]]) N/A}} |
||
| |
| ability = |
||
{{Creature ability|[[Elemental Defense I (401)|Eleme. Defense I]]}} |
|||
{{Creature ability|[[Elemental Defense II (406)|Elem. Defense II]]}} |
|||
{{Creature ability|[[Elemental Defense III (414)|Elem. Defense III]]}} |
|||
{{Creature ability|[[Elemental Barrier (430)|Elem. Barrier (430)]]}} |
|||
⚫ | |||
{{Creature ability|[[Prismatic Guard (905)]]}} |
|||
⚫ | |||
{{Creature ability|[[Wizard's Shield (919)]]}} |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
Line 61: | Line 67: | ||
{{addmetext}} |
{{addmetext}} |
||
==Other information== |
==Other information== |
||
Black forest ogres come in two varieties. Most of them are [[rogue]]s, but a few of them are [[wizard]]s. The rogue ogres use [[cheapshot]]s, are armed with dharas, and are capable of throwing weapons at an opponent. The wizard ogres will use [[Hand of Tonis (505)]] in bolt form, focused [[Ice Patch (512)]], most of the [[Wizard Base|Wizard circle]] [[bolt]]s, [[Call Wind (912)]] with a high potential for vortex formation, [[Tremors (909)]], [[Elemental Dispel (417)]] and [[Familiar Gate (930)]], in addition to many defensive spells. The ogre mages do not carry any weapons, but otherwise look the same as their rogue counterparts. For casting professions, a quick way to tell them apart is by their [[CvA]], the rogues having a CvA of 8, while the wizards having a CvA of 17. Like other creatures, such as shan, they can foam at the mouth for a temporary increase in [[AS]]. |
Black forest ogres come in two varieties. Most of them are [[rogue]]s, but a few of them are [[wizard]]s. The rogue ogres use [[cheapshot]]s, are armed with dharas, and are capable of throwing weapons at an opponent. The wizard ogres will use [[Hand of Tonis (505)]] in bolt form, focused [[Ice Patch (512)]], most of the [[Wizard Base|Wizard circle]] [[bolt]]s, [[Call Wind (912)]] with a high potential for vortex formation, [[Tremors (909)]], [[Elemental Dispel (417)]] and [[Familiar Gate (930)]], in addition to many defensive spells. The ogre mages do not carry any weapons, but otherwise look the same as their rogue counterparts. For casting professions, a quick way to tell them apart is by their [[CvA]], the rogues having a CvA of 8, while the wizards having a CvA of 17. Like other creatures, such as [[shan warrior]]s, they can foam at the mouth for a temporary increase in [[AS]]. |
||
== References == |
== References == |
Revision as of 21:24, 8 April 2007
A black forest ogre plods through the countryside, her immense arm and leg muscles rippling with each wide step. An oversized, slavering lower jaw and two long, pointed, lower teeth give the ogre a constant toothy sneer. The thick bones of her protruding forehead shade beady black eyes, and if there is any intelligence in those eyes, it is completely obscured by the black forest ogre's vicious malevolence. Short, coal black hair covers the creature's body and appendages, though in many places the hair is broken by long, deep scars.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Black forest ogres come in two varieties. Most of them are rogues, but a few of them are wizards. The rogue ogres use cheapshots, are armed with dharas, and are capable of throwing weapons at an opponent. The wizard ogres will use Hand of Tonis (505) in bolt form, focused Ice Patch (512), most of the Wizard circle bolts, Call Wind (912) with a high potential for vortex formation, Tremors (909), Elemental Dispel (417) and Familiar Gate (930), in addition to many defensive spells. The ogre mages do not carry any weapons, but otherwise look the same as their rogue counterparts. For casting professions, a quick way to tell them apart is by their CvA, the rogues having a CvA of 8, while the wizards having a CvA of 17. Like other creatures, such as shan warriors, they can foam at the mouth for a temporary increase in AS.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|