Massive black boar: Difference between revisions
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SPYRIDONM3 (talk | contribs) (added natural armor ASG 12 equivalent, impale and bite attacks) |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 335 |
| PAA = 335 |
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| PA2 = |
| PA2 = Impale (attack) |
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| PAB = |
| PAB = 292 |
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| PA3 = |
| PA3 = Bite (attack) |
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| PAC = |
| PAC = 312 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 200 |
| Melee = 200 |
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==Other information== |
==Other information== |
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Boars have a [[charge (attack)|charge]] ([[crush critical table|crush]]/[[unbalance critical table|unbalance]]), an [[impale (attack)|impale]] ([[puncture critical table|puncture]]/[[crush critical table|crush]]/[[unbalance critical table|unbalance]]) and a [[bite (attack)|bite]] ([[puncture critical table|puncture]]/[[crush critical table|crush]]/[[slash critical table|slash]]) attack. |
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Boars have a charge maneuver that can cause knockdown, roundtime, and death. |
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== References == |
== References == |
Revision as of 09:11, 20 March 2021
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The black boar snorts loudly and scrapes at the ground, peering around with his close-set, bloodshot eyes in hopes of finding something he can gore into a bloody pulp or pound into the earth. His body is covered with coarse, black hair, and dull grey tusks protrude from each side of his gaping mouth. A good ten feet long from dripping snout to curly tail and weighing more than a ton, the black boar moves with surprising speed and dexterity as he bears down, squealing furiously, on his intended prey. The murderous glint in the boar's eyes betrays an intelligence much greater than his mundane kin.
Hunting strategies
Black boars are completely immune to stuns, including the sorcerer spell Mind Jolt.
Other information
Boars have a charge (crush/unbalance), an impale (puncture/crush/unbalance) and a bite (puncture/crush/slash) attack.
References
Near-level creatures - edit | ||||||||||
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