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Ash hag: Difference between revisions
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MOD-GSMOTTE (talk | contribs) No edit summary |
SPYRIDONM3 (talk | contribs) (HPs(240), natural armor ASG 6 , log2 to creature description, shard) |
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| area = Greymist Wood<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Greymist Wood<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 240 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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| PA1 = Slap<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Slap<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 210 |
| PAA = 210 |
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| PA2 = Bite (attack) |
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| PAB = 180 |
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| BT1 = Minor Fire (906)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = Minor Fire (906)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = 200 |
| BTA = 200 |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = |
| SorTD = 127 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 141 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = |
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| gems = Yes |
| gems = Yes |
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| boxes = |
| boxes = |
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| other = |
| other = glimmering blue essence shard |
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| skin = a hag nose |
| skin = a hag nose |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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You are not quite sure what to make of the ash hag, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern. |
<pre{{log2|margin-right=26em}}>You are not quite sure what to make of the ash hag, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
Latest revision as of 17:19, 22 March 2021
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You are not quite sure what to make of the ash hag, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.
Hunting strategies
- Very weak to Minor Water (903) and Major Cold (907)
Other information
References
Near-level creatures - edit |
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