Shimmering fungus: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Log2 creature description) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 35 |
| level = 35 |
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| family = Fungus |
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| type = Plantlife |
| type = Plantlife |
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| otherclass = |
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| area = Wraithenmist |
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| bcs = Yes |
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| hitpoints = 300 |
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| area = [[Wraithenmist]]<br> |
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| roundtime = ? |
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| bcs = <Not Known> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 6 <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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| Melee = +185 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = +185 |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = ? |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = ? |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = ? |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = ? |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = ? |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = ? |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = ? |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = ? |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = ? |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = ? |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = ? |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = ? |
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| MnSTD = ? |
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| MnMTD = ? |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature special other|Summon [[maw spore]]s}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = ? |
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| magic items = ? |
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| gems = ? |
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| boxes = ? |
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| other = ? |
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| skin = fungal cap |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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A shimmering fungus has got to be one of the largest fungi in the lands. Easily four feet tall, the fungi is nearly invisible against the backdrop of its surroundings thanks to its blended colors. The wide cap of the fungus exposes the large sacs on its underside, waiting to spread new spores on the wind. Light catches off the top of the cap, causing it to glitter slightly. |
<pre{{log2|margin-right=26em}}>A shimmering fungus has got to be one of the largest fungi in the lands. Easily four feet tall, the fungi is nearly invisible against the backdrop of its surroundings thanks to its blended colors. The wide cap of the fungus exposes the large sacs on its underside, waiting to spread new spores on the wind. Light catches off the top of the cap, causing it to glitter slightly.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Some directly targeted spells will cause the fungus to create a handful of Maw Spores which act as aggressive creatures. |
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{{addmetext}} |
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Shimmering Fungus may be affected by unfocused maelstrom, Cone of elements, and Ball Spells that splash damage onto it from targeting other critters. |
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Swinging at the fungus seems to do nothing but irritate the fungus. You don't get a message about it being a hit or a miss; a melee attack just does not appear to work. |
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==Other information== |
==Other information== |
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{{addmetext}} |
{{addmetext}} |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Fungus Fungus on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 37 |
|levelp2 = 37 |
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}} |
}} |
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[[Category:Wraithenmist creatures]] |
Latest revision as of 13:15, 22 April 2021
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A shimmering fungus has got to be one of the largest fungi in the lands. Easily four feet tall, the fungi is nearly invisible against the backdrop of its surroundings thanks to its blended colors. The wide cap of the fungus exposes the large sacs on its underside, waiting to spread new spores on the wind. Light catches off the top of the cap, causing it to glitter slightly.
Hunting strategies
Some directly targeted spells will cause the fungus to create a handful of Maw Spores which act as aggressive creatures.
Shimmering Fungus may be affected by unfocused maelstrom, Cone of elements, and Ball Spells that splash damage onto it from targeting other critters.
Swinging at the fungus seems to do nothing but irritate the fungus. You don't get a message about it being a hit or a miss; a melee attack just does not appear to work.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit |
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