Don't forget: You can log in with your Play.net account
Deranged sentry: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (link) |
SPYRIDONM3 (talk | contribs) (HPs (160), armor ASG 11 studded leather, log2 creature description, MnS TD, treasure (coins, items)) |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| picture = |
| picture = Deranged_Sentry_Colored.jpg |
||
| level = 13<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
⚫ | |||
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| type = Biped |
|||
| type = Biped<!-- Creature body type --> |
|||
| family = sentry |
|||
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| attacks = Brawls and Claws. |
|||
| otherclass2 = |
|||
| area = [[Thurfel's Keep]]<br> |
|||
| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| undead = No |
|||
| |
| area2 = |
||
⚫ | |||
| area4 = |
|||
| area5 = |
|||
| area6 = |
|||
| area7 = |
|||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| hitpoints = 160 |
|||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = Halberd<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| physical = |
|||
| PAA = 114 - 160 |
|||
{{creature ability|[[halberd]] |+157 [[Attack strength|AS]]}} |
|||
| PA2 = |
|||
| |
| PAB = |
||
| PA3 = |
|||
{{Creature ability|[[Disarm Weapon]]}} |
|||
| PAC = |
|||
{{creature ability|[[Tackle]]}} |
|||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
{{creature ability|[[Trip]]}} |
|||
| BTA = |
|||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = - |
|||
| WD2 = |
|||
| WDB = - |
|||
| WD3 = |
|||
| WDC = - |
|||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = Disarm Weapon<!-- Combat Maneuvers insert up to MN10 --> |
|||
| MN2 = Tackle |
|||
| MN3 = Trip |
|||
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = 11<!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |+100 [[Defensive strength|DS]]}} |
|||
| Melee = 100 |
|||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Ranged = |
|||
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Bolt = |
|||
{{creature ability|[[Bard Base]] |+39 to +42 [[Target defense|TD]]}} |
|||
| UDF = 93 - 209 |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = 39 - 42 |
|||
{{creature ability|[[Sorcerer Base]] |+33 to +39 [[Target defense|TD]]}} |
|||
| CleTD = |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = 33 - 39 |
|||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |+39 [[Target defense|TD]]}} |
|||
| MjETD = |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = 39 |
|||
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MjSTD = |
|||
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| MnSTD = 39 |
|||
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MnMTD = 33 - 39 |
||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| DSP2 = |
|||
| DSP3 = |
|||
| DSP4 = |
|||
| DSP5 = |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| coins = |
| coins = Yes |
||
| magic items = |
| magic items = Yes |
||
| gems = |
| gems = Yes |
||
| boxes = |
| boxes = Yes |
||
| other = |
| other = |
||
| skin = |
| skin = None |
||
| nobox = |
|||
| noskinvalue = |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big. |
<pre{{log2|margin-right=26em}}>Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big.</pre> |
||
==Hunting strategies== |
==Hunting strategies== |
||
Line 57: | Line 81: | ||
==Other information== |
==Other information== |
||
{{addmetext}} |
{{addmetext}} |
||
== References == |
|||
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1322 Deranged sentry on Play.net bestiary] |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 68: | Line 89: | ||
|levelp2 = 15 |
|levelp2 = 15 |
||
}} |
}} |
||
[[Category:Thurfel's Keep creatures]] |
Latest revision as of 12:20, 5 May 2021
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|