Template:Script Gear Difficulty Modifier: Difference between revisions
Jump to navigation
Jump to search
WINTERDAWN (talk | contribs) (→Table: parasite weapon difficulty is now -200 per a change by GM Retser (to align with other weapons)) |
(Adding up to T3 Fighting Knife script) |
||
Line 48: | Line 48: | ||
|- |
|- |
||
|role="rowheader" align=left| [[Ethereal weapon|Ethereal Tattoo Weapon]] || -100 |
|role="rowheader" align=left| [[Ethereal weapon|Ethereal Tattoo Weapon]] || -100 |
||
|- |
|||
|role="rowheader" align=left| [[Fighting Knife]] || -10/-60/-140/-?? |
|||
|- |
|- |
||
|role="rowheader" align=left| [[Forest Armor]] || -70 |
|role="rowheader" align=left| [[Forest Armor]] || -70 |
Revision as of 20:24, 5 September 2021
Instructions
Table
Script Gear Difficulty Modifier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
*Elven Armor Note: Per GM Oscuro, "The way the gear difficulty for item scripts system works is there's an overall difficulty set, then each spell can overwrite that as needed. Loresong doesn't report the per-spell value, just the global difficulty setting." Elven Armor has an overall difficulty of -70/-140/-200/-200 which would be used as the difficulty for non-magical enhancement. Under magical enhancement (such as 620/735/925) this difficulty setting is overridden to the listed 10/20/30/40.
†Subscript penalties stack with all other modifiers.