Shan cleric: Difference between revisions

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(HP 240, armor: double leather AsG 8, treasure (coins, gems, boxes), tiny golden seed, glowing violet essence dust, log2 creature description)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = shan_cleric.jpg
| level = 42
| level = 42<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Shan<!-- Add creature to family page list, which will be linked on preview/save -->
| family = shan
| type = Biped<!-- Creature body type -->
| attacks = Brawls, Magic and Weapons.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Foggy Valley]]<br>
| undead = No
| otherclass2 =
| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 240
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Morning star<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 212
{{creature ability|spiked holy-water sprinkler|+212 [[AS]]}}
| warding =
| PA2 =
| PAB =
{{Creature ability|[[Bind (214)]]|+209 [[CS]]}}
| ability =
| PA3 =
| PAC =
{{Creature ability|[[Spirit Strike (117)]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
{{creature ability|[[Benediction (307)]]}}
| BTA =
| WD1 = Bind (214)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = 209
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = Spirit Strike (117)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 8<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+280 [[Defensive strength|DS]]}}
| Melee = 280
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+116 to +157 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 116 - 157
{{creature ability|[[Sorcerer Base]] |+171 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 171
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+182 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 182
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| ability =
| MjSTD =
| MnSTD =
{{creature ability|[[Spirit Warding I (101)]]}}
| MnMTD =
{{creature ability|[[Spirit Defense (103)]]}}
| DSP1 = Lesser Shroud (120)<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding II (107)]]}}
| DSP2 = Prayer (313)
{{creature ability|[[Lesser Shroud (120)]]}}
| DSP3 = Spirit Defense (103)
{{creature ability|[[Benediction (307)]]}}
| DSP4 = Spirit Warding I (101)
{{creature ability|[[Prayer (313)]]}}
| DSP5 = Spirit Warding II (107)
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| skin = <Not Known>
| magic items =
| nobox =
| gems = Yes
| noskinvalue =
| boxes = Yes
| other = [[Tiny golden seed]]
[[Glowing violet essence dust]]
| skin =
}}
}}
{{Creature end}}
{{Creature end}}


The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.</pre>


==Hunting strategies==
==Hunting strategies==
For sorcerers, [[Dark Catalyst (719)]] is particularly effective against all the magical shans.
{{addmetext}}

==Other information==
==Other information==
{{addmetext}}
{{addmetext}}

== References ==
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 67: Line 90:
|levelp2 = 44
|levelp2 = 44
}}
}}

[[Category:Foggy Valley creatures]]

Latest revision as of 16:48, 30 October 2023

Shan cleric
Shan cleric.jpg
Level 42
Family Shan family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Foggy Valley
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Morning star 212 AS
Warding Spells
Bind (214) 209 CS
Misc. Offensive Spells
Spirit Strike (117)
Defense Attributes
Armor
Double Leather ASG 8
Defensive Strength (DS)
Melee 280
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 116 - 157
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 171
Wizard Base
Minor Elemental 182
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Lesser Shroud (120)
Prayer (313)
Spirit Defense (103)
Spirit Warding I (101)
Spirit Warding II (107)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items
Boxes Yes
Skin
Other Tiny golden seed

Glowing violet essence dust

The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf.  Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs.  The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.

Hunting strategies

For sorcerers, Dark Catalyst (719) is particularly effective against all the magical shans.

Other information

This section has not been added yet; please add to it now!

Near-level creatures - edit
Level 40 Level 41 Level 42 Level 43 Level 44
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