Crazed canine: Difference between revisions

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(Created creature page)
 
(Level 10 , living, HP 100, ASG 6N natural full leather, bite and charge attacks, leap knockdown maneuver, TD (Sor, MnE, MnS), no treasure, skin (rotted canine), assess, messaging, nearlevel template, removed STUB)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture =
| picture =
| level = <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 10 <!-- This will also be used at the end of the page in the Near level creature template -->
| family = Canine<!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| family = Canine<!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| type = Quadruped<!-- Creature body type -->
| type = Quadruped<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->Living
| area = Cliffwalk <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Cliffwalk <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 100
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}


{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bite <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA = 118
| PA2= Charge (attack)
| PAB = 128
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = Leap maneuver <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 6N <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Melee = ?
| Ranged = ?
| Ranged = ?
| Bolt = ?
| Bolt = ?
| UDF = ?
| UDF = ?
| BarTD = ?
| BarTD = ?
| CleTD = ?
| CleTD = ?
| EmpTD = ?
| EmpTD = ?
| PalTD = ?
| PalTD = ?
| RanTD = ?
| RanTD = ?
| SorTD = ?
| SorTD = 30
| WizTD = ?
| WizTD = ?
| MjETD = ?
| MjETD = ?
| MnETD = ?
| MnETD = 30
| MjSTD = ?
| MjSTD = ?
| MnSTD = ?
| MnSTD = 30
| MnMTD = ?
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = No
| magic items = ?
| magic items = No
| gems = ?
| gems = No
| boxes = ?
| boxes = No
| other?
| skina rotted canine
| skin = canine
}}
}}
{{Creature end}}
{{Creature end}}
==Description==
==Description==

<pre{{log2|margin-right=26em}}>Smaller than most dogs, the short hair of this beast is mangy and unkempt. Its beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre>
<pre{{log2|margin-right=26em}}>Smaller than most dogs, the short hair of this beast is mangy and unkempt. Its beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre>
;Assess

<pre{{log2|margin-right=26em}}>The crazed canine is medium in size and about three feet high in her current state.</pre>
==Hunting Strategies==
==Hunting Strategies==
{{addmetext}} <!-- Remove when adding to section -->
{{addmetext}} <!-- Remove when adding to section -->


==Combat Messaging==
;Leap Knockdown Maneuver
<pre{{log2|margin-right=26em}}>[SMR result: -208 (Open d100: 67)]
A crazed canine leaps towards you, but misses and sprawls to the ground!
A crazed canine snarls as she leaps to her feet!</pre>

;[[Bite (attack)]]
<pre{{log2|margin-right=26em}}>A crazed canine tries to bite you!
AS: +118 vs DS: +539 with AvD: +35 + d100 roll: +78 = -308
A clean miss.</pre>

;[[Charge (attack)]]
<pre{{log2|margin-right=26em}}>A crazed canine charges at you!
AS: +128 vs DS: +539 with AvD: +32 + d100 roll: +26 = -353
A clean miss.</pre>
==Other Information==
==Other Information==
;Appearance
{{addmetext}} <!-- Remove when adding to section -->
<pre{{log2|margin-right=26em}}>You see a fairly typical crazed canine.
She appears to be in good shape.
She has nothing at this time.</pre>

;Entering
<pre{{log2|margin-right=26em}}>A crazed canine rushes in!</pre>

;Leaving
<pre{{log2|margin-right=26em}}>A crazed canine rushes west!</pre>

;Death
<pre{{log2|margin-right=26em}}>The crazed canine falls to the ground and dies.</pre>

;Decay
<pre{{log2|margin-right=26em}}>A crazed canine decays into a compost of fangs and fur.</pre>

===Other Messaging===
<pre{{log2|margin-right=26em}}>A crazed canine bares her teeth hungrily at you!
A crazed canine growls menacingly!
A crazed canine whimpers as he slowly backs away, his teeth bared.
A crazed canine barks loudly!
A crazed canine bares her teeth as a thick bubbly foam drips from her mouth!
A crazed canine drools with ravenous hunger!</pre>


<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->

{{Nearlevel
|levelm2 = 8
|levelm1 = 9
|level = 10
|levelp1 = 11
|levelp2 = 12
}}

Latest revision as of 11:16, 23 February 2024

Crazed canine
Level 10
Family Canine family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Cliffwalk
BCS Yes
HP 100
Speed
Attack Attributes
Physical Attacks
Bite 118 AS
Charge (attack) 128 AS
Special Offensive Abilities
Leap maneuver
Defense Attributes
Armor
Full Leather (natural) ASG 6N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 30
Wizard Base ?
Minor Elemental 30
Major Elemental ?
Minor Spiritual 30
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins  No
Gems  No
Magic Items  No
Boxes  No
Skin  a rotted canine
Other ?

Description

Smaller than most dogs, the short hair of this beast is mangy and unkempt.  Its beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision. 
Assess
The crazed canine is medium in size and about three feet high in her current state.

Hunting Strategies

This section has not been added yet; please add to it now!

Combat Messaging

Leap Knockdown Maneuver
[SMR result: -208 (Open d100: 67)]
A crazed canine leaps towards you, but misses and sprawls to the ground!
A crazed canine snarls as she leaps to her feet!
Bite (attack)
A crazed canine tries to bite you!
  AS: +118 vs DS: +539 with AvD: +35 + d100 roll: +78 = -308
   A clean miss.
Charge (attack)
A crazed canine charges at you!
  AS: +128 vs DS: +539 with AvD: +32 + d100 roll: +26 = -353
   A clean miss.

Other Information

Appearance
You see a fairly typical crazed canine.
She appears to be in good shape.
She has nothing at this time.
Entering
A crazed canine rushes in!
Leaving
A crazed canine rushes west!
Death
The crazed canine falls to the ground and dies.
Decay
A crazed canine decays into a compost of fangs and fur.

Other Messaging

A crazed canine bares her teeth hungrily at you!
A crazed canine growls menacingly!
A crazed canine whimpers as he slowly backs away, his teeth bared.
A crazed canine barks loudly!
A crazed canine bares her teeth as a thick bubbly foam drips from her mouth!
A crazed canine drools with ravenous hunger!


Near-level creatures - edit
Level 8 Level 9 Level 10 Level 11 Level 12
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