Gaudy phantasmic conjurer: Difference between revisions
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SPYRIDONM1 (talk | contribs) (Correct level to106, fixed Nearlevel template) |
FIREPHOENIX (talk | contribs) m (CS) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = |
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| level = 106 <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 106 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Ghost <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
| family = Ghost <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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| WD1 = 458 CS |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| asg = 1N <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = |
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| Ranged = ? |
| Ranged = ? |
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| Bolt = ? |
| Bolt = ? |
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| UDF = ? |
| UDF = ? |
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| BarTD = |
| BarTD = 544 - 574 |
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| CleTD = ? |
| CleTD = ? |
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| EmpTD = ? |
| EmpTD = ? |
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{{Creature end}} |
{{Creature end}} |
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==Description== |
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<pre{{log2|margin-right=26em}}>A pale, silver-blue aura wavers around the phantasmic conjurer's form, muting the hues of his brightly colored robes. Though insubstantial, the garments' hues are a loud clash of vibrant reds and strident greys. On his head, he wears a jaunty cap adorned with a flagrant white plume. The conjurer's ghostly form is uninjured save for a jagged line across his neck.<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre> |
<pre{{log2|margin-right=26em}}>A pale, silver-blue aura wavers around the phantasmic conjurer's form, muting the hues of his brightly colored robes. Though insubstantial, the garments' hues are a loud clash of vibrant reds and strident greys. On his head, he wears a jaunty cap adorned with a flagrant white plume. The conjurer's ghostly form is uninjured save for a jagged line across his neck.<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre> |
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[[Warrior_Tricks#Appraise|Appraisal]]: |
[[Warrior_Tricks#Appraise|Appraisal]]: |
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<pre{{log2}}>The phantasmic conjurer is medium in size and about five feet high in her current state.</pre> |
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<pre{{log2}}>{{addmetext}}</pre> |
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===Arrival=== |
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| ⚫ | |||
===Arrival 2=== |
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<pre{{log2|margin-right=26em}}> |
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Wisps of fog gather into a humanoid shape, taking on a slightly stooped posture and raucous color. Fine garb, resplendent though devoid of substance, takes shape over a gaudy phantasmic conjurer as she gives a wary look around. |
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</pre> |
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==Hunting Strategies== |
==Hunting Strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other Information== |
==Other Information== |
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;Appearance |
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<pre{{log2|margin-right=26em}}>You see a fairly typical phantasmic conjurer. |
<pre{{log2|margin-right=26em}}>You see a fairly typical phantasmic conjurer. |
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She appears to be in good shape. |
She appears to be in good shape. |
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She has a glowing ethereal staff capped with a flickering crystal sphere.</pre> |
She has a glowing ethereal staff capped with a flickering crystal sphere.</pre> |
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;Entering |
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| ⚫ | |||
;Death |
;Death |
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A gaudy phantasmic conjurer staggers dramatically, a phantasmal hand trailing wisps of fog as it rises to her chest. With a last, surprised blink, she collapses and rapidly begins losing cohesion.</pre> |
A gaudy phantasmic conjurer staggers dramatically, a phantasmal hand trailing wisps of fog as it rises to her chest. With a last, surprised blink, she collapses and rapidly begins losing cohesion.</pre> |
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;Weapon maneuver |
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<pre{{log2|margin-right=26em}}>A gaudy phantasmic conjurer gives a flourish of one translucent hand, sending a filament of shimmering violet energy streaking toward your rune-scribed maul! |
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[SMR result: 126 (Open d100: 75, Bonus: 1)] |
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Your WEAPON tears free from your hands and floats threateningly in the air around you, darting about as if possessed!</pre> |
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<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag --> |
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag --> |
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Latest revision as of 10:23, 12 July 2025
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Description
A pale, silver-blue aura wavers around the phantasmic conjurer's form, muting the hues of his brightly colored robes. Though insubstantial, the garments' hues are a loud clash of vibrant reds and strident greys. On his head, he wears a jaunty cap adorned with a flagrant white plume. The conjurer's ghostly form is uninjured save for a jagged line across his neck.
The phantasmic conjurer is medium in size and about five feet high in her current state.
Arrival
A gaudy phantasmic conjurer stalks in impatiently, her gaudy robes drifting several inches above the floor.
Arrival 2
Wisps of fog gather into a humanoid shape, taking on a slightly stooped posture and raucous color. Fine garb, resplendent though devoid of substance, takes shape over a gaudy phantasmic conjurer as she gives a wary look around.
Hunting Strategies
This section has not been added yet; please add to it now!
Other Information
You see a fairly typical phantasmic conjurer. She appears to be in good shape. She has a glowing ethereal staff capped with a flickering crystal sphere.
- Death
You hear a sound like a child weeping as a white glow separates itself from the phantasmic conjurer's body and rises into the heavens. A gaudy phantasmic conjurer staggers dramatically, a phantasmal hand trailing wisps of fog as it rises to her chest. With a last, surprised blink, she collapses and rapidly begins losing cohesion.
- Weapon maneuver
A gaudy phantasmic conjurer gives a flourish of one translucent hand, sending a filament of shimmering violet energy streaking toward your rune-scribed maul! [SMR result: 126 (Open d100: 75, Bonus: 1)] Your WEAPON tears free from your hands and floats threateningly in the air around you, darting about as if possessed!