Shan cleric: Difference between revisions
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(melee AS updated) |
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{{Creature attack attributes |
{{Creature attack attributes |
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| physical = |
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{{creature ability|spiked holy-water sprinkler|+212 [[AS]]}} |
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| warding = |
| warding = |
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{{Creature ability|[[Bind (214)]]|+<N/A> [[CS]]}} |
{{Creature ability|[[Bind (214)]]|+<N/A> [[CS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |+ |
{{creature ability|[[Bard Base]] |+116 to +157 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] |+171 [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |+171 [[Target defense|TD]]}} |
Revision as of 10:33, 18 August 2009
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The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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