Sheruvian harbinger: Difference between revisions
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Empath Base]] |+219 [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |+196 [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |+196 [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
Revision as of 12:46, 22 February 2016
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The Sheruvian harbinger is a handsome woman with hypnotic eyes and fair skin. Her demeanor appears emotionless, but you can see some sort of evil fire burning within those dark pupils. A sleek, black breastplate covers most of her torso, and you can see it is made of fine quality. The mere look of the harbinger reminds most people of the tales of the Harbinger of Chaos, spawned forth to do great evil.
Hunting strategies
Sheruvian harbingers are immune to Mind Jolt (706).
Other information
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Behind The Scenes
Originally "Heralds of Night", these were servants of the Unlife, whose origins were lost to the Wars of Dominion. Heralds were a kind of status symbol for powerful dark lords, and Sheru was known to have his own host of them in his I.C.E. age form. There was an anecdote by Andraax of them leading an army of tens of thousands of demons, following an Ordainer, all of whom were serving Sheru who was suddenly and unexpectedly stopped by Kai. Heralds were said to ride black unicorns, but those of Sheru used nightmare steeds. Their minds were completely dominated and controlled by their swords, which were designed to mockingly represent a similar sword held by Lumnis. This is why they have some immunities to mental spells.
References
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