Crested basilisk: Difference between revisions
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| level = 22<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 22<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Basilisk<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Basilisk<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = |
| type = Hybrid<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = Boss |
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| area = Outlands<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Outlands<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = Rambling Meadows |
| area2 = Rambling Meadows |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 220 |
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| PA2 = Claw |
| PA2 = Claw |
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| PAB = 208 - 216 |
| PAB = 208 - 216 |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 127 |
| Melee = 127 |
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| Ranged = 129 |
| Ranged = 129 - 145 |
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| Bolt = |
| Bolt = 129 |
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| UDF = |
| UDF = 149 |
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| BarTD = 66 - 72 |
| BarTD = 66 - 72 |
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| CleTD = |
| CleTD = |
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| coins = |
| coins = |
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| magic items = |
| magic items = |
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| gems = |
| gems = yes |
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| boxes = |
| boxes = |
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| other = |
| other = |
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{{Creature end}} |
{{Creature end}} |
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The crested basilisk is the size of a large dog, but its vicious-looking talons and sharp, hooked beak are fearsome weapons indeed. Looking like a cross between a huge fighting rooster and a serpentine lizard, the crested basilisk gazes around with its hypnotic, paralyzing eyes as its scaled reptilian tail whips back and forth. A bright red crest, more reminiscent of a lizard than of a chicken, adorns its feathered head and neck. |
<pre{{log2|margin-right=26em}}>The crested basilisk is the size of a large dog, but its vicious-looking talons and sharp, hooked beak are fearsome weapons indeed. Looking like a cross between a huge fighting rooster and a serpentine lizard, the crested basilisk gazes around with its hypnotic, paralyzing eyes as its scaled reptilian tail whips back and forth. A bright red crest, more reminiscent of a lizard than of a chicken, adorns its feathered head and neck.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Pure and semi characters may have difficulty hunting basilisks in the Outlands, as certain parts of the Ruined Village are anti-magic rooms; any attempts to cast will fizzle. This is due to |
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{{addmetext}} |
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[[Solhaven_anti-magic_(essay)|Mandis poisoning]]. |
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==Other information== |
==Other information== |
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Basilisks have a [[creature maneuver|SMR]] attack that can put you in longer RT from a single failure than most any other creature in the game. The maneuver can also force you into more offensive stances. |
Basilisks have a [[creature maneuver|SMR]] attack that can put you in longer RT from a single failure than most any other creature in the game. The maneuver can also force you into more offensive stances. |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Basilisk Basilisk on Wikipedia] |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1285 Crested basilisk on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 24 |
|levelp2 = 24 |
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}} |
}} |
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[[Category:Yegharren Plains creatures]] |
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[[Category:Outlands creatures]] |
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[[Category:Rambling Meadows creatures]] |
Latest revision as of 11:06, 1 February 2024
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The crested basilisk is the size of a large dog, but its vicious-looking talons and sharp, hooked beak are fearsome weapons indeed. Looking like a cross between a huge fighting rooster and a serpentine lizard, the crested basilisk gazes around with its hypnotic, paralyzing eyes as its scaled reptilian tail whips back and forth. A bright red crest, more reminiscent of a lizard than of a chicken, adorns its feathered head and neck.
Hunting strategies
Pure and semi characters may have difficulty hunting basilisks in the Outlands, as certain parts of the Ruined Village are anti-magic rooms; any attempts to cast will fizzle. This is due to Mandis poisoning.
Other information
Basilisks have a SMR attack that can put you in longer RT from a single failure than most any other creature in the game. The maneuver can also force you into more offensive stances.
Your surroundings start to blur before you as you lock gazes with the basilisk. Reeling from its gaze, you fight back and your surroundings slowly come back into focus. Roundtime: 60 sec.
References
Near-level creatures - edit | ||||||||||
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