Giant weasel: Difference between revisions
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GS4-NAIKEN (talk | contribs) m (added picture from play.net) |
SPYRIDONM3 (talk | contribs) (Natural armor ASG 6 full leather equivalent, log2 creature description) |
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| picture = Giant_weasel.jpg |
| picture = Giant_weasel.jpg |
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| level = 14<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 14<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Mustelid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Masked Hills<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Masked Hills<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 128 |
| Melee = 128 |
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{{Creature end}} |
{{Creature end}} |
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Darting with amazing speed, the giant weasel often pounces upon its prey before the startled victim can react. Nearly six feet from the tip of its wiggling nose to the end of its furred tail, its short legs propel it rapidly, albeit with an amusingly wavy motion. The body is covered with long, chocolate brown fur, darker on top than underneath. Yellow eyes peer out from its head, glancing about the area with a devious intelligence as the giant weasel sniffs the air, searching for its next meal. |
<pre{{log2|margin-right=26em}}>Darting with amazing speed, the giant weasel often pounces upon its prey before the startled victim can react. Nearly six feet from the tip of its wiggling nose to the end of its furred tail, its short legs propel it rapidly, albeit with an amusingly wavy motion. The body is covered with long, chocolate brown fur, darker on top than underneath. Yellow eyes peer out from its head, glancing about the area with a devious intelligence as the giant weasel sniffs the air, searching for its next meal.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Weasel Weasel on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1284 Giant weasel on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 16 |
|levelp2 = 16 |
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}} |
}} |
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[[Category:Yegharren Plains creatures]] |
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[[Category:Masked Hills creatures]] |
Latest revision as of 20:20, 13 April 2021
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Darting with amazing speed, the giant weasel often pounces upon its prey before the startled victim can react. Nearly six feet from the tip of its wiggling nose to the end of its furred tail, its short legs propel it rapidly, albeit with an amusingly wavy motion. The body is covered with long, chocolate brown fur, darker on top than underneath. Yellow eyes peer out from its head, glancing about the area with a devious intelligence as the giant weasel sniffs the air, searching for its next meal.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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