Mongrel kobold: Difference between revisions
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GS4-NAIKEN (talk | contribs) m (added picture from play.net) |
SPYRIDONM3 (talk | contribs) (HPs (80), natural armor ASG 6 full leather equivalent, log2 creature description updated, melee|bolt DS) |
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| family = Kobold<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Kobold<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 80 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 81 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 25 |
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| UDF = |
| UDF = |
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| BarTD = 12 |
| BarTD = 12 |
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{{Creature end}} |
{{Creature end}} |
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<pre{{log2|margin-right=26em}}>This mongrel kobold mostly resembles her kobold brethren. Smaller than a dwarf and even many halflings, she has splotchy skin and a fairly hairy head topped with small horns. Long-limbed for her size, the mongrel kobold eschews any display of brute strength and relies on what agility she pretends to have. The mongrel kobold stares back at you with beady little black eyes, sizing you up as a foe.</pre> |
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This kobold seems to have been sewn together from parts of other, less fortunate kin. Mismatched arms and legs give it a rather hideous appearance and a loping gait. The diversity of its parts also belies a greater strength that its relatives lack. |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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*[https://en.wikipedia.org/wiki/Kobold Kobold on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1417 Mongrel kobold on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 6 |
|levelp2 = 6 |
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}} |
}} |
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[[Category:Marshtown creatures]] |
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[[Category:Vornavian Coast creatures]] |
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[[Category:The Citadel creatures]] |
Latest revision as of 09:57, 13 May 2021
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This mongrel kobold mostly resembles her kobold brethren. Smaller than a dwarf and even many halflings, she has splotchy skin and a fairly hairy head topped with small horns. Long-limbed for her size, the mongrel kobold eschews any display of brute strength and relies on what agility she pretends to have. The mongrel kobold stares back at you with beady little black eyes, sizing you up as a foe.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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