Shan ranger: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = shan_ranger.jpg
| level = 42
| level = 42<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Shan<!-- Add creature to family page list, which will be linked on preview/save -->
| family = shan
| type = Biped<!-- Creature body type -->
| attacks = Brawls, Magic and Weapons.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Foggy Valley]]<br>
| undead = No
| otherclass2 =
| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 240
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Longsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 294
{{creature ability|diamond-hilted [[longsword]]|+294 [[Attack strength|AS]]}}
| maneuver =
| PA2 =
| PAB =
{{Creature ability|[[Spike Thorn (616)]]}}
| ability =
| PA3 =
| PAC =
{{Creature ability|[[Spirit Strike (117)]]}}
| BT1 = Web (118)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
{{creature ability|[[Phoen's Strength (606)]]}}
| nobolt =
| BTA = 276
| WD1 = Wild Entropy (603)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| nowarding =
| WDA = 188

| WD2 = Web (118)
| WDB = 194
| WD3 =
| WDC =
| OS1 = Phoen's Strength (606)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS2 = Spirit Strike (117)
| OS3 = Spike Thorn (616)
| OS4 = Tangle Weed (610)
| OS5 = Sounds (607)
| OS6 = Call Swarm (615)
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 11<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+135 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+135 to +138 [[Target defense|TD]]}}
| BarTD = 135
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 135 - 138
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 160
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+165 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 165
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 146
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Mobility (618)<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding I (101)]]}}
| DSP2 = Natural Colors (601)
{{creature ability|[[Spirit Warding II (107)]]}}
| DSP3 = Self Control (613)
{{creature ability|[[Natural Colors (601)]]}}
| DSP4 = Spirit Warding I (101)
{{creature ability|[[Self Control (613)]]}}
| DSP5 = Spirit Defense (103)
{{creature ability|[[Mobility (618)]]}}
| DSP6 = Spirit Warding II (107)
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = ?
| gems = Yes
| boxes = ?
| boxes = Yes
| other = ?
| other = [[Tiny golden seed]]
[[Glowing violet mote of essence]]
| skin = ?
| nobox =
| skin = None
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs. The shan ranger's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.
<pre{{log2|margin-right=26em}}>The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs. The shan ranger's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.</pre>


==Hunting strategies==
==Hunting strategies==
For sorcerers, [[Dark Catalyst (719)]] is particularly effective against all the magical shans.
For sorcerers, [[Dark Catalyst (719)]] is particularly effective against all the magical shans.
==Other information==
==Other information==
;[[Spirit Strike (117)]] +75 [[AS]] boost.
{{addmetext}}
<pre{{log2|margin-right=26em}}>A shan ranger swings a diamond-hilted longsword at you!
AS: +329 vs DS: +418 with AvD: +41 + d100 roll: +35 = -13
A clean miss.
The guiding force leaves a shan ranger.</pre>

;[[Web (118)]] Warding
<pre{{log2|margin-right=26em}}>Cloudy wisps swirl about you.
CS: +194 - TD: +374 + CvA: +4 + d100: +20 == -156
Warded off!
The wisps dissipate harmlessly into the air.</pre>

;Web (118) Bolt
<pre{{log2|margin-right=26em}}>A shan ranger shoots strands of webbing at you!
AS: +276 vs DS: +615 with AvD: +43 + d100 roll: +91 = -205
A clean miss.</pre>

;[[Wild Entropy (603)]]
<pre{{log2|margin-right=26em}}>A shan ranger nods at you!
Dusty, discolored flecks bloom on your skin and ripen the air with the redolence of decay.
CS: +188 - TD: +399 + CvA: +4 + d100: +40 == -167
Warded off!
The flecks disappear and the scent dissipates without further incident.</pre>

;[[Sounds (607)]]
<pre{{log2|margin-right=26em}}>A shan ranger nods at you!
You feel no effect from the sounds.</pre>

;[[Tangle Weed (610)]]
<pre{{log2|margin-right=26em}}>A shan ranger nods at you!
A long thorny vine suddenly sprouts from the ground and begins to thrash about violently!
[SMR result: -110 (Open d100: 64)]
The long thorny vine lashes out at you, but is unable to grasp you.</pre>

;[[Call Swarm (615)]]
<pre{{log2|margin-right=26em}}>A shan ranger nods at you!
A faint buzzing sound fills the area for a moment, then quickly fades away.</pre>

;[[Spike Thorn (616)]]
<pre{{log2|margin-right=26em}}>A shan ranger nods at you!
Dozens of long thorns suddenly grow out from the ground underneath your feet!
For some reason, you feel extremely lucky.
[SMR result: -245 (Open d100: -64)]
You manage to jump out of the way!</pre>

;[[Hurl]] Weapon
<pre{{log2|margin-right=26em}}>A shan ranger throws a diamond-hilted longsword at you!
AS: +144 vs DS: +580 with AvD: +41 + d100 roll: +9 = -386
A clean miss.</pre>

;Self cast spell messaging (nods slowly)
<pre{{log2|margin-right=26em}}>A shan ranger nods slowly!
A light blue glow surrounds a shan ranger.
A shan ranger nods slowly!
An invisible force guides a shan ranger.</pre>


== References ==
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1341 Shan ranger on Play.net bestiary]
{{Nearlevel
{{Nearlevel
|levelm2 = 40
|levelm2 = 40
Line 73: Line 149:
|levelp2 = 44
|levelp2 = 44
}}
}}

[[Category:Foggy Valley creatures]]

Latest revision as of 07:52, 11 June 2024

Shan ranger
Shan ranger.jpg
Level 42
Family Shan family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Foggy Valley
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Longsword 294 AS
Bolt Spells
Web (118) 276 AS
Warding Spells
Wild Entropy (603) 188 CS
Web (118) 194 CS
Misc. Offensive Spells
Phoen's Strength (606)
Spirit Strike (117)
Spike Thorn (616)
Tangle Weed (610)
Sounds (607)
Call Swarm (615)
Defense Attributes
Armor
Studded Leather ASG 11
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 135
Cleric Base
Empath Base
Paladin Base
Ranger Base 135 - 138
Sorcerer Base 160
Wizard Base
Minor Elemental 165
Major Elemental
Minor Spiritual 146
Major Spiritual
Minor Mental
Defensive Spells
Mobility (618)
Natural Colors (601)
Self Control (613)
Spirit Warding I (101)
Spirit Defense (103)
Spirit Warding II (107)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other Tiny golden seed

Glowing violet mote of essence

The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf.  Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs.  The shan ranger's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.

Hunting strategies

For sorcerers, Dark Catalyst (719) is particularly effective against all the magical shans.

Other information

Spirit Strike (117) +75 AS boost.
A shan ranger swings a diamond-hilted longsword at you!
  AS: +329 vs DS: +418 with AvD: +41 + d100 roll: +35 = -13
   A clean miss.
The guiding force leaves a shan ranger.
Web (118) Warding
Cloudy wisps swirl about you.
  CS: +194 - TD: +374 + CvA: +4 + d100: +20 == -156
  Warded off!
The wisps dissipate harmlessly into the air.
Web (118) Bolt
A shan ranger shoots strands of webbing at you!
  AS: +276 vs DS: +615 with AvD: +43 + d100 roll: +91 = -205
   A clean miss.
Wild Entropy (603)
A shan ranger nods at you!
Dusty, discolored flecks bloom on your skin and ripen the air with the redolence of decay.
  CS: +188 - TD: +399 + CvA: +4 + d100: +40 == -167
  Warded off!
The flecks disappear and the scent dissipates without further incident.
Sounds (607)
A shan ranger nods at you!
You feel no effect from the sounds.
Tangle Weed (610)
A shan ranger nods at you!
A long thorny vine suddenly sprouts from the ground and begins to thrash about violently!
[SMR result: -110 (Open d100: 64)]
The long thorny vine lashes out at you, but is unable to grasp you.
Call Swarm (615)
A shan ranger nods at you!
A faint buzzing sound fills the area for a moment, then quickly fades away.
Spike Thorn (616)
A shan ranger nods at you!
Dozens of long thorns suddenly grow out from the ground underneath your feet!
For some reason, you feel extremely lucky.
[SMR result: -245 (Open d100: -64)]
You manage to jump out of the way!
Hurl Weapon
A shan ranger throws a diamond-hilted longsword at you!
  AS: +144 vs DS: +580 with AvD: +41 + d100 roll: +9 = -386
   A clean miss.
Self cast spell messaging (nods slowly)
A shan ranger nods slowly!
A light blue glow surrounds a shan ranger.
A shan ranger nods slowly!
An invisible force guides a shan ranger.
Near-level creatures - edit
Level 40 Level 41 Level 42 Level 43 Level 44
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