Troglodyte: Difference between revisions
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MOD-GSMOTTE (talk | contribs) m (Removed unnecessary bold.) |
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| picture = troglodyte.jpg |
| picture = troglodyte.jpg |
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| level = 3<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 3<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
| area2 = Wehnimer's Environs |
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| area3 = |
| area3 = |
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| area4 = |
| area4 = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 5<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 26 |
| Melee = 26 |
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{{Creature end}} |
{{Creature end}} |
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Short and massively squat, the |
<pre{{log2|margin-right=26em}}>Short and massively squat, the troglodyte resembles a clay figure of a human left in the hot sun until it settled into an untidy lump, misshapen and unlovely. Dressed in the crudest of untanned hides, the creature glares out at you with brutish cunning and hate from narrow eyes set deep beneath a heavily boned forehead. Massive arms and ragged claws caked with dirt twitch reflexively, ready to dig in the earth or to tear the throat out of anything it can catch and eat.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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*[ |
* [https://en.wikipedia.org/wiki/Troglodyte Troglodyte on Wikipedia] |
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{{Nearlevel |
{{Nearlevel |
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[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 07:48, 15 May 2021
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Short and massively squat, the troglodyte resembles a clay figure of a human left in the hot sun until it settled into an untidy lump, misshapen and unlovely. Dressed in the crudest of untanned hides, the creature glares out at you with brutish cunning and hate from narrow eyes set deep beneath a heavily boned forehead. Massive arms and ragged claws caked with dirt twitch reflexively, ready to dig in the earth or to tear the throat out of anything it can catch and eat.
Hunting strategies
The creatures in the gnoll/gnome mine can spawn at a quick rate with only 2-3 adventurers in the area.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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