Ash hag: Difference between revisions
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SPYRIDONM3 (talk | contribs) (HPs(240), natural armor ASG 6 , log2 to creature description, shard) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 31<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Witch <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = hag |
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| type = Biped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites, Claws and Magic. |
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| otherclass2 = Element-based |
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| area = [[Lava Flows]]<br> |
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| otherclass3 = Boss |
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| area = Greymist Wood<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 240 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Slap<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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|physical = |
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| PAA = 210 |
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{{creature ability|[[Slap]]|+210 [[Attack Strength|AS]]}} |
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| PA2 = Bite (attack) |
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| PAB = 180 |
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{{creature ability|[[Minor Fire (906)]]|+200 [[Attack Strength|AS]]}} |
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| BT1 = Minor Fire (906)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| maneuver = |
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| BTA = 200 |
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{{creature ability|[[Elemental Wave (410)]]}} |
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| WD1 = Immolation (519)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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{{creature ability|[[Fire Storm]]}} |
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| WDA = 183 |
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| OS1 = Elemental Wave (410) <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| OS2 = Fire Storm |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = 142 |
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{{creature ability|[[Bolt]] |+149 [[Defensive strength|DS]]}} |
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| Bolt = 149 |
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{{creature ability|[[Bard Base]] |+110 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 110 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 127 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 141 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = Elemental Defense II (406)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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{{creature ability|[[Elemental Defense III (414)]]}} |
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| DSP3 = Thurfel's Ward (503) |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = |
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| gems = Yes |
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| boxes = |
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| other = glimmering blue essence shard |
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| skin = a hag nose |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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You are not quite sure what to make of the ash hag, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern. |
<pre{{log2|margin-right=26em}}>You are not quite sure what to make of the ash hag, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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* Very weak to [[Minor Water (903)]] and [[Major Cold (907)]] |
* Very weak to [[Minor Water (903)]] and [[Major Cold (907)]] |
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==Other information== |
==Other information== |
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* [[/Saved posts | Geyser Flats]] |
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{{addmetext}} |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Hag Hag on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 33 |
|levelp2 = 33 |
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}} |
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[[Category:Fhorian Village creatures]] |
Latest revision as of 17:19, 22 March 2021
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You are not quite sure what to make of the ash hag, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.
Hunting strategies
- Very weak to Minor Water (903) and Major Cold (907)
Other information
References
Near-level creatures - edit |
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