Enormous mosquito: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Added skin: diaphanous mosquito wing) |
SPYRIDONM1 (talk | contribs) (HPs, armor (natural doubles AsG 8), Dive attack, Blood Drain maneuver, TDs (Sor, MnE, MnS), messaging) |
||
Line 7: | Line 7: | ||
| area = Monsoon Jungle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Monsoon Jungle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
||
| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
||
| hitpoints = |
| hitpoints = 200 |
||
| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
||
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Dive <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
||
| PAA = |
| PAA = 216 |
||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
||
| BTA = |
| BTA = |
||
Line 19: | Line 19: | ||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
||
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = Blood drain <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->Neck attack maneuver |
||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
||
| asg = |
| asg = 8N <!-- Insert asg # and template will automatically convert to include type of armor --> |
||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
||
| Melee = |
| Melee = 140 |
||
| Ranged = ? |
| Ranged = ? |
||
| Bolt = ? |
| Bolt = ? |
||
Line 34: | Line 34: | ||
| PalTD = ? |
| PalTD = ? |
||
| RanTD = ? |
| RanTD = ? |
||
| SorTD = |
| SorTD = 70 |
||
| WizTD = ? |
| WizTD = ? |
||
| MjETD = ? |
| MjETD = ? |
||
| MnETD = |
| MnETD = 72 |
||
| MjSTD = ? |
| MjSTD = ? |
||
| MnSTD = |
| MnSTD = 68 |
||
| MnMTD = ? |
| MnMTD = ? |
||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
||
Line 46: | Line 46: | ||
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
||
{{Creature treasure |
{{Creature treasure |
||
| coins = |
| coins = No |
||
| magic items = |
| magic items = No |
||
| gems = |
| gems = No |
||
| boxes = |
| boxes = No |
||
| other = |
| other = No |
||
| skin = diaphanous mosquito wing |
| skin = diaphanous mosquito wing |
||
}} |
}} |
||
Line 57: | Line 57: | ||
==Hunting Strategies== |
==Hunting Strategies== |
||
{{addmetext}} <!-- Remove when adding to section --> |
{{addmetext}} <!-- Remove when adding to section --> |
||
==Combat Messaging== |
|||
;Dive attack (uses the [[Nip (attack)|Nip]] natural weapon damage table). |
|||
<pre{{log2|margin-right=26em}}>An enormous mosquito suddenly dives at you! |
|||
AS: +216 vs DS: +214 with AvD: +35 + d100 roll: +80 = +117 |
|||
... and hits for 2 points of damage!</pre> |
|||
;Blood Drain maneuver. |
|||
<pre{{log2|margin-right=26em}}>Rising high into the air, the enormous mosquito launches at you and attempts to lodge itself into your neck! |
|||
[SMR result: 161 (Open d100: 164)] |
|||
Wedging its proboscis into your neck, the enormous mosquito begins to slowly drain your blood. |
|||
... 5 points of damage! |
|||
Minor strike to the neck. |
|||
An enormous mosquito is slowly draining your blood. |
|||
... 11 points of damage! |
|||
An enormous mosquito is slowly draining your blood. |
|||
... 14 points of damage!</pre> |
|||
While the mosquito is lodged in the target's neck it will drain a random amount of blood (5 to 20 hps) twice every ten seconds. |
|||
==Other Information== |
==Other Information== |
||
;Entering |
|||
{{addmetext}} <!-- Remove when adding to section --> |
|||
<pre{{log2|margin-right=26em}}>Emitting a loud, annoying buzz, an enormous mosquito suddenly appears in the air.</pre> |
|||
;Leaving |
|||
<pre{{log2|margin-right=26em}}>Zipping back and forth, the enormous mosquito suddenly buzzes west.</pre> |
|||
;Death |
|||
<pre{{log2|margin-right=26em}}>Freezing in mid-air, the enormous mosquito suddenly ceases all movement and plunges lifeless to the ground.</pre> |
|||
===Other Messaging=== |
|||
<pre{{log2|margin-right=26em}}>Wings moving in a rapid, buzzing staccato, the enormous mosquito glides on the air for several seconds. |
|||
Buzzing loudly, the enormous mosquito rises high into the air. |
|||
Buzzing loudly, the enormous mosquito performs several aerial acrobatics.</pre> |
|||
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag --> |
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag --> |
Latest revision as of 18:17, 8 November 2023
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
Supported in the back by a pair of middle and hind legs, the mosquito lightly rests its weight upon multi-jointed forelegs. Feather-like antennae twitch back and forth from their perch around its palps, while its long proboscis exudes a needle-sharp quality that is clearly visible from any angle. Compound eyes, black and seemingly lifeless, take over most of its head. Shorter than its abdominal segments, its translucent, cross-veined wings are joined to its body at the hip.
Hunting Strategies
This section has not been added yet; please add to it now!
Combat Messaging
- Dive attack (uses the Nip natural weapon damage table).
An enormous mosquito suddenly dives at you! AS: +216 vs DS: +214 with AvD: +35 + d100 roll: +80 = +117 ... and hits for 2 points of damage!
- Blood Drain maneuver.
Rising high into the air, the enormous mosquito launches at you and attempts to lodge itself into your neck! [SMR result: 161 (Open d100: 164)] Wedging its proboscis into your neck, the enormous mosquito begins to slowly drain your blood. ... 5 points of damage! Minor strike to the neck. An enormous mosquito is slowly draining your blood. ... 11 points of damage! An enormous mosquito is slowly draining your blood. ... 14 points of damage!
While the mosquito is lodged in the target's neck it will drain a random amount of blood (5 to 20 hps) twice every ten seconds.
Other Information
- Entering
Emitting a loud, annoying buzz, an enormous mosquito suddenly appears in the air.
- Leaving
Zipping back and forth, the enormous mosquito suddenly buzzes west.
- Death
Freezing in mid-air, the enormous mosquito suddenly ceases all movement and plunges lifeless to the ground.
Other Messaging
Wings moving in a rapid, buzzing staccato, the enormous mosquito glides on the air for several seconds. Buzzing loudly, the enormous mosquito rises high into the air. Buzzing loudly, the enormous mosquito performs several aerial acrobatics.
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|