Spotted lynx: Difference between revisions

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(converted to newer defense formatting)
(Natural armor ASG 6 full leather equivalent, log2 creature description. Sor|MnS TDs)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 6
| picture =
| level = 6<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Feline <!-- Add creature to family page list, which will be linked on preview/save -->
| family = lynx
| type = Quadruped<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites, Charges and Claws.
| otherclass2 =
| area = [[Wehnimer's Environs]]<br>[[Cairnfang Forest]]<br>
| area = Cairnfang Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 = Wehnimer's Environs
| area3 = Yander's Farm
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 68
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| nobolt =
| PAA = 92
| PA2 = Charge
| nowarding =
| PAB = 102

| PA3 = Claw
| PAC = 102
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = Pounce<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 74
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = 41
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 18
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 18
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 18
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 18
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD =
| MnSTD = 18
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = skins
| coins = No
| magic items = No
| gems = No
| boxes = No
| other = None
| skin = a lynx pelt
| skin = a lynx pelt
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


The medium-sized lynx possesses a lush coat, greyish-white marked with a pattern of black spots and a dark dorsal stripe. Black tufts top both of the lynx's large ears and her jaws sport long whiskery fur, giving the animals a mischievous look. Her black-tipped tail is only a few inches long and it whips back and forth nervously as the lynx moves.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The medium-sized '''lynx''' possesses a lush coat, greyish-white marked with a pattern of black spots and a dark dorsal stripe. Black tufts top both of the lynx's large ears and her jaws sport long whiskery fur, giving the animals a mischievous look. Her black-tipped tail is only a few inches long and it whips back and forth nervously as the lynx moves.</pre>


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
Spotted Lynx's can give you a disease if they land a hit:
{{addmetext}}
<pre{{log2|margin-right=350px}}>
A spotted lynx charges at you!
AS: +102 vs DS: +93 with AvD: +30 + d100 roll: +64 = +103
... and hits for 1 point of damage!
Charlie horse to the right leg!
You suddenly feel deathly ill as your body is wracked by a virulent disease!
</pre>

An example of a spotted lynx's pounce maneuver:
<pre{{log2|margin-right=350px}}>A spotted lynx leaps towards you, but misses and sprawls to the ground!</pre>


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Lynx Lynx on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 8
|levelp2 = 8
}}
}}

[[Category:Wehnimer's Environs creatures]]
[[Category:Cairnfang Forest creatures]]

Latest revision as of 12:22, 26 April 2021

Spotted lynx
Level 6
Family Feline family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Cairnfang Forest
Wehnimer's Environs
Yander's Farm
BCS Yes
HP 68
Speed
Attack Attributes
Physical Attacks
Bite 92 AS
Charge 102 AS
Claw 102 AS
Special Offensive Abilities
Pounce
Defense Attributes
Armor
Full Leather (natural) ASG 6N
Defensive Strength (DS)
Melee 74
Ranged 41
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 18
Cleric Base
Empath Base
Paladin Base
Ranger Base 18
Sorcerer Base 18
Wizard Base
Minor Elemental 18
Major Elemental
Minor Spiritual 18
Major Spiritual
Minor Mental
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a lynx pelt
Other None
The medium-sized lynx possesses a lush coat, greyish-white marked with a pattern of black spots and a dark dorsal stripe.  Black tufts top both of the lynx's large ears and her jaws sport long whiskery fur, giving the animals a mischievous look.  Her black-tipped tail is only a few inches long and it whips back and forth nervously as the lynx moves.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Spotted Lynx's can give you a disease if they land a hit:

A spotted lynx charges at you!
 AS: +102 vs DS: +93 with AvD: +30 + d100 roll: +64 = +103
 ... and hits for 1 point of damage!
 Charlie horse to the right leg!
You suddenly feel deathly ill as your body is wracked by a virulent disease!

An example of a spotted lynx's pounce maneuver:

A spotted lynx leaps towards you, but misses and sprawls to the ground!

References

Near-level creatures - edit
Level 4 Level 5 Level 6 Level 7 Level 8
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