Striped relnak: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Natural armor ASG 1 cloth, log2 creature description) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = striped_relnak.jpg |
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| level = 3 |
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| level = 3<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Reptilian <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = relnak |
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| type = Quadruped <!-- Creature body type --> |
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| body = |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites, Charges and Stomps. |
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| otherclass2 = |
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| area = [[Rambling Meadows]]<br> |
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| area = Rambling Meadows<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| |
| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 42 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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{{creature ability|Charge|+71 [[Attack Strength|AS]]}} |
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| PAA = 61 |
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| PA2 = Charge (attack) |
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| nobolt = |
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| PAB = 71 |
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| PA3 = Stomp |
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| PAC = 61 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+41 [[Defensive strength|DS]]}} |
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| Melee = 27 - 41 |
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{{creature ability|[[Ranged]] |+37 [[Defensive strength|DS]]}} |
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| Ranged = 37 |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = 34 |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = 51 |
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{{creature ability|[[Ranger Base]] |+9 [[Target defense|TD]]}} |
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| BarTD = 9 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = 9 |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = 9 |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 9 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = 9 |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = 9 |
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{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}} |
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| MnETD = 9 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| |
| MjSTD = 9 |
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| MnSTD = 9 |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = No |
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| magic items = No |
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| skin = striped relnak sail |
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| |
| gems = No |
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| boxes = No |
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| other = |
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| skin = a striped relnak sail |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The striped relnak is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly and rough with alternating strips of red and charcoal grey, except for the flaring, spiny sail that stands erect on its back which is solid grey. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated. |
<pre{{log2|margin-right=26em}}>The striped relnak is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly and rough with alternating strips of red and charcoal grey, except for the flaring, spiny sail that stands erect on its back which is solid grey. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
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The striped relnak may attempt to inflict a [[diseased|disease]] when biting its victim with a warding CS of 3*level (usually 9). |
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==Other information== |
==Other information== |
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{{addmetext}} |
{{addmetext}} |
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== References == |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 5 |
|levelp2 = 5 |
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}} |
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[[Category:Rambling Meadows creatures]] |
Latest revision as of 16:01, 25 April 2021
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The striped relnak is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly and rough with alternating strips of red and charcoal grey, except for the flaring, spiny sail that stands erect on its back which is solid grey. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.
Hunting strategies
The striped relnak may attempt to inflict a disease when biting its victim with a warding CS of 3*level (usually 9).
Other information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
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