Swamp troll: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Natural armor ASG 11, log2 creature description) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| level = 14<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Troll<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped |
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| type = Biped<!-- Creature body type --> |
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| family = troll |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
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| attacks = Bites, Claws and Weapons. |
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| area = |
| area = Cairnfang Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
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| area3 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 170 |
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| roundtime = <!-- Creature speed --> |
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}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Cudgel<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 173 |
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| PA2 = |
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| PAB = |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 11N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|<Not Known>}} |
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| Melee = 49 - 78 |
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{{Creature ability|[[Target Defense]]|<Not Known>}} |
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| Ranged = |
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| Bolt = 59 - 89 |
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| UDF = 104 |
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| BarTD = 49 |
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| CleTD = 57 |
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| EmpTD = 57 |
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| PalTD = |
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| RanTD = |
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| SorTD = 53 |
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| WizTD = |
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| MjETD = 49 |
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| MnETD = 49 |
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| MjSTD = 57 |
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| MnSTD = 57 |
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| MnMTD = 49 |
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| DSP1 = Spirit Warding II (107)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = None |
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| skin = a swamp troll scalp |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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Huge and dangerous, the swamp troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence. |
<pre{{log2|margin-right=26em}}>Huge and dangerous, the swamp troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.</pre> |
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<pre{{log2|margin-right=26em}}>The swamp troll is large in size and about nine feet high in its current state.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
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These creatures have [[critical padding]] against most damage types but require no special hunting strategies. Standard [[melee]], [[bolt]] and [[Casting strength|CS]] attacks are adequate. |
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==Other information== |
==Other information== |
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{{addmetext}} |
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Swamp trolls, like many other trolls, have the ability to heal their own injuries and regenerate lost health points. |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1576 Swamp troll on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 10:42, 20 May 2021
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Huge and dangerous, the swamp troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.
The swamp troll is large in size and about nine feet high in its current state.
Hunting strategies
These creatures have critical padding against most damage types but require no special hunting strategies. Standard melee, bolt and CS attacks are adequate.
Other information
Swamp trolls, like many other trolls, have the ability to heal their own injuries and regenerate lost health points.
References
Near-level creatures - edit | ||||||||||
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