Troglodyte: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| level = 3<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped |
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| type = Biped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
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| attacks = Brawls and Weapons. |
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| area = |
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = Wehnimer's Environs |
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| area3 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 60 |
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| roundtime = <!-- Creature speed --> |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Cudgel<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 68 |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 5<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|<Not Known>}} |
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| Melee = 26 |
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{{Creature ability|[[Target Defense]]|<Not Known>}} |
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| Ranged = |
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| Bolt = 11 |
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| UDF = 44 |
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| BarTD = |
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| CleTD = |
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| EmpTD = |
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| PalTD = |
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| RanTD = |
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| SorTD = 9 |
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| WizTD = |
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| MjETD = |
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| MnETD = 9 |
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| MjSTD = 9 |
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| MnSTD = 9 |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = |
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{{Creature end}} |
{{Creature end}} |
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Short and massively squat, the troglodyte resembles a clay figure of a human left in the hot sun until it settled into an untidy lump, misshapen and unlovely. Dressed in the crudest of untanned hides, the creature glares out at you with brutish cunning and hate from narrow eyes set deep beneath a heavily boned forehead. Massive arms and ragged claws caked with dirt twitch reflexively, ready to dig in the earth or to tear the throat out of anything it can catch and eat. |
<pre{{log2|margin-right=26em}}>Short and massively squat, the troglodyte resembles a clay figure of a human left in the hot sun until it settled into an untidy lump, misshapen and unlovely. Dressed in the crudest of untanned hides, the creature glares out at you with brutish cunning and hate from narrow eyes set deep beneath a heavily boned forehead. Massive arms and ragged claws caked with dirt twitch reflexively, ready to dig in the earth or to tear the throat out of anything it can catch and eat.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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The creatures in the gnoll/gnome mine can spawn at a quick rate with only 2-3 adventurers in the area. |
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{{addmetext}} |
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==Other information== |
==Other information== |
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{{addmetext}} |
{{addmetext}} |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Troglodyte Troglodyte on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 07:48, 15 May 2021
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Short and massively squat, the troglodyte resembles a clay figure of a human left in the hot sun until it settled into an untidy lump, misshapen and unlovely. Dressed in the crudest of untanned hides, the creature glares out at you with brutish cunning and hate from narrow eyes set deep beneath a heavily boned forehead. Massive arms and ragged claws caked with dirt twitch reflexively, ready to dig in the earth or to tear the throat out of anything it can catch and eat.
Hunting strategies
The creatures in the gnoll/gnome mine can spawn at a quick rate with only 2-3 adventurers in the area.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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