Snow crone: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Creature defense attributes) |
(updated family to witch family as they share similar characteristics, removed outdated play.net bestiary link and added wikipedia crone article link) |
||
(6 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| |
| picture = |
||
| level = 36<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = Biped |
|||
| family = Witch <!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = crone |
|||
| type = Biped<!-- Creature body type --> |
|||
| attacks = Claws, Ensnares, Magic and Weapons. |
|||
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| area = [[Northern Mountains]]<br>[[Glatoph]]<br>[[Olbin Pass]]<br> |
|||
| otherclass2 = Element-based |
|||
| undead = No |
|||
| area = Glatoph<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| bcs = <Not Known> |
|||
| area2 = Northern Mountains |
|||
| area3 = Olbin Pass |
|||
| area4 = |
|||
| area5 = |
|||
| area6 = |
|||
| area7 = |
|||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| hitpoints = 240 |
|||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| bolt = |
|||
| PAA = |
|||
{{Creature ability|[[Major Cold (907)]]|+227 [[Attack Strength|AS]]}} |
|||
| |
| PA2 = |
||
| PAB = |
|||
{{Creature ability|[[Mana Disruption (702)]]|+201 [[CS]]}} |
|||
| |
| PA3 = |
||
| PAC = |
|||
{{creature ability|Gas Cloud|Area of Effect}} |
|||
| BT1 = Major Cold (907)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
{{creature ability|[[Stun Relief (108)]]}} |
|||
| |
| BTA = 227 |
||
| WD1 = Mana Disruption (702)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = 201 |
|||
| WD2 = |
|||
| WDB = |
|||
| WD3 = |
|||
| WDC = |
|||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
|||
| MN2 = |
|||
| AB1 = Gas Cloud<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = Area of Effect<!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |+235 [[Defensive strength|DS]]}} |
|||
| Melee = 235 |
|||
{{creature ability|[[Ranged]] |+190 to +199 [[Defensive strength|DS]]}} |
|||
| Ranged = 190 - 199 |
|||
{{creature ability|[[Bolt]] |+203 [[Defensive strength|DS]]}} |
|||
| Bolt = 203 |
|||
{{creature ability|[[Bard Base]] |+113 to +118 [[Target defense|TD]]}} |
|||
| UDF = |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = 113 - 118 |
|||
{{creature ability|[[Sorcerer Base]] |+142 [[Target defense|TD]]}} |
|||
| CleTD = |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = 142 |
|||
{{creature ability|[[Major Elemental]] |+139 [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |+143 [[Target defense|TD]]}} |
|||
| MjETD = 139 |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = 143 |
|||
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MjSTD = |
|||
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| MnSTD = |
|||
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MnMTD = |
||
| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
{{creature ability|[[Spirit Warding I (101)]]}} |
|||
| DSP2 = Spirit Warding I (101) |
|||
| DSP3 = |
|||
| DSP4 = |
|||
| DSP5 = |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| coins = Yes |
|||
| type = silver, gems, boxes |
|||
| magic items = Yes |
|||
| gems = Yes |
|||
| boxes = Yes |
|||
| other = |
|||
| skin = a crooked crone finger |
| skin = a crooked crone finger |
||
| nobox = |
|||
| noskinvalue = |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions. |
Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions. |
||
==Hunting strategies== |
==Hunting strategies== |
||
Line 59: | Line 85: | ||
== References == |
== References == |
||
* [https://en.wikipedia.org/wiki/Crone Crone on Wikipedia] |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 68: | Line 94: | ||
|levelp2 = 38 |
|levelp2 = 38 |
||
}} |
}} |
||
[[Category:Northern Mountains creatures]] |
|||
[[Category:Glatoph creatures]] |
|||
[[Category:Olbin Pass creatures]] |
Latest revision as of 12:12, 25 June 2020
| ||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions.
Hunting strategies
These are good to use Mana Leech (516), a spell Wizards have access to, as the snow crone uses various types of magic.
Other information
Do not use Cone of Lightning (518), a spell Wizards have access to, as the snow crone has the ability to reflect the spell back at the caster.
Snow crones can shake off stuns.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|