Snow crone: Difference between revisions

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(Creature defense attributes)
(updated family to witch family as they share similar characteristics, removed outdated play.net bestiary link and added wikipedia crone article link)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 36
| picture =
| level = 36<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Witch <!-- Add creature to family page list, which will be linked on preview/save -->
| family = crone
| type = Biped<!-- Creature body type -->
| attacks = Claws, Ensnares, Magic and Weapons.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Northern Mountains]]<br>[[Glatoph]]<br>[[Olbin Pass]]<br>
| otherclass2 = Element-based
| undead = No
| area = Glatoph<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 = Northern Mountains
| area3 = Olbin Pass
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 240
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| bolt =
| PAA =
{{Creature ability|[[Major Cold (907)]]|+227 [[Attack Strength|AS]]}}
| warding =
| PA2 =
| PAB =
{{Creature ability|[[Mana Disruption (702)]]|+201 [[CS]]}}
| maneuver =
| PA3 =
| PAC =
{{creature ability|Gas Cloud|Area of Effect}}
| BT1 = Major Cold (907)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
{{creature ability|[[Stun Relief (108)]]}}
| noability =
| BTA = 227
| WD1 = Mana Disruption (702)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = 201
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = Gas Cloud<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = Area of Effect<!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+235 [[Defensive strength|DS]]}}
| Melee = 235
{{creature ability|[[Ranged]] |+190 to +199 [[Defensive strength|DS]]}}
| Ranged = 190 - 199
{{creature ability|[[Bolt]] |+203 [[Defensive strength|DS]]}}
| Bolt = 203
{{creature ability|[[Bard Base]] |+113 to +118 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 113 - 118
{{creature ability|[[Sorcerer Base]] |+142 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 142
{{creature ability|[[Major Elemental]] |+139 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+143 [[Target defense|TD]]}}
| MjETD = 139
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 143
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding I (101)]]}}
{{creature ability|[[Spirit Defense (103)]]}}
| DSP2 = Spirit Warding I (101)
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = Yes
| type = silver, gems, boxes
| magic items = Yes
| gems = Yes
| boxes = Yes
| other =
| skin = a crooked crone finger
| skin = a crooked crone finger
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions.


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Crone Crone on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 68: Line 94:
|levelp2 = 38
|levelp2 = 38
}}
}}

[[Category:Northern Mountains creatures]]
[[Category:Glatoph creatures]]
[[Category:Olbin Pass creatures]]

Latest revision as of 12:12, 25 June 2020

Snow crone
Level 36
Family Witch family creatures
Body Type Biped
Classification(s) Living
Element-based
Area(s) Found Glatoph
Northern Mountains
Olbin Pass
BCS Yes
HP 240
Speed
Attack Attributes
Bolt Spells
Major Cold (907) 227 AS
Warding Spells
Mana Disruption (702) 201 CS
Special Offensive Abilities
Gas Cloud Area of Effect
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 235
Ranged 190 - 199
Bolt 203
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 113 - 118
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 142
Wizard Base
Minor Elemental 143
Major Elemental 139
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Spirit Defense (103)
Spirit Warding I (101)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a crooked crone finger
Other

Glistening in the light, the crone's snow white skin is covered with frost and snow. Seemingly formed of living snow, the crone is a cold, imposing creature. The snow crone has a mop of tangle ice blue hair sticking out wildly in all directions.

Hunting strategies

These are good to use Mana Leech (516), a spell Wizards have access to, as the snow crone uses various types of magic.

Other information

Do not use Cone of Lightning (518), a spell Wizards have access to, as the snow crone has the ability to reflect the spell back at the caster.

Snow crones can shake off stuns.

References

Near-level creatures - edit
Level 34 Level 35 Level 36 Level 37 Level 38
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