Dust beetle: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Dust_Beetle_Colored.jpg
| level = 36
| level = 36<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Insect
| family = Beetle<!-- Add creature to family page list, which will be linked on preview/save -->
| family = beetle
| type = Insect<!-- Creature body type -->
| attacks = Pincers.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Unknown]]<br>
| undead = No
| otherclass2 =
| area = <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA =
| PA2 =
| PAB =
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = -
| WD2 =
| WDB = -
| WD3 =
| WDC = -
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = ?
| skin =
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


The dust beetle appears to be some sort of giant insect. It looks a little like some misshapen scorpion, but the tail on it is not as long as a scorpion's would be, and it flares like the tail of a lobster rather than ending in a poison sting. The segmented body is wide, supported by six short multi-jointed legs. A dull red chitinous shell covers most of its body, and a broad carapace protects its head. Two massive claws provide the creature with formidable weapons.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
The dust beetle appears to be some sort of giant insect. It looks a little like some misshapen scorpion, but the tail on it is not as long as a scorpion's would be, and it flares like the tail of a lobster rather than ending in a poison sting. The segmented body is wide, supported by six short multi-jointed legs. A dull red chitinous shell covers most of its body, and a broad carapace protects its head. Two massive claws provide the creature with formidable weapons.


==Hunting strategies==
==Hunting strategies==
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==Other information==
==Other information==
Beetles are puncture resistant rather than puncture immune since being converted to BCS.
Beetles are puncture resistant rather than puncture immune since being converted to BCS.
==Behind the Scenes==
Dust beetles were found in [[Shadow Valley]] before the [[shadow mare|shadow mares]] and other defiant cursed equines returned to defeat the [[Muylari|Terrorite]] demon. It is an allusion to the "beetle civilisation" that is supposed to follow the end of the race of man in [http://www.hplovecraft.com/writings/texts/fiction/sot.aspx "The Shadow out of Time]" by H.P. Lovecraft, which is also relevant for the [[giant fog beetle|giant fog beetles]] in [[The Broken Lands]]. They are variants of the extra-planar insect raced called Dictics of [[Rolemaster]].

The reduction of the valley to a poisonous dust plain with dead trees, no healthy plant life, and miasmal vapours comes from [http://www.hplovecraft.com/writings/texts/fiction/cs.aspx "The Colour Out of Space"]. The insects of the "blasted heath" were described as: ''"In May the insects came, and Nahum’s place became a [[night mare|nightmare]] of buzzing and crawling. Most of the creatures seemed not quite usual in their aspects and motions, and their nocturnal habits contradicted all former experience."'' It was a place where everything ultimately decayed to grey powder, and its residence would cause [[Ghostly pooka|listlessness]] or being driven mad with nightmares. The walls also shifted, and: ''"No bites of prowling things could have brought the virus, for what live beast of earth can pass through [[Spectral miner#Behind the Scenes|solid obstacles]]?"''


== See Also ==
== See Also ==
* [[Beetles buffed to BCS (saved post)]]
* [[BCS_updates_(saved_posts)#Beetles|Beetles buffed to BCS (saved post)]]


== References ==
== References ==
*[https://en.wikipedia.org/wiki/Beetle Beetle on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 38
|levelp2 = 38
}}
}}

[[Category:Unknown Creatures]]

Latest revision as of 14:47, 27 May 2020

Dust beetle
Dust Beetle Colored.jpg
Level 36
Family Beetle family creatures
Body Type Insect
Classification(s) Living
Area(s) Found
BCS Yes
HP
Speed
Attack Attributes
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin
Other

The dust beetle appears to be some sort of giant insect. It looks a little like some misshapen scorpion, but the tail on it is not as long as a scorpion's would be, and it flares like the tail of a lobster rather than ending in a poison sting. The segmented body is wide, supported by six short multi-jointed legs. A dull red chitinous shell covers most of its body, and a broad carapace protects its head. Two massive claws provide the creature with formidable weapons.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Beetles are puncture resistant rather than puncture immune since being converted to BCS.

Behind the Scenes

Dust beetles were found in Shadow Valley before the shadow mares and other defiant cursed equines returned to defeat the Terrorite demon. It is an allusion to the "beetle civilisation" that is supposed to follow the end of the race of man in "The Shadow out of Time" by H.P. Lovecraft, which is also relevant for the giant fog beetles in The Broken Lands. They are variants of the extra-planar insect raced called Dictics of Rolemaster.

The reduction of the valley to a poisonous dust plain with dead trees, no healthy plant life, and miasmal vapours comes from "The Colour Out of Space". The insects of the "blasted heath" were described as: "In May the insects came, and Nahum’s place became a nightmare of buzzing and crawling. Most of the creatures seemed not quite usual in their aspects and motions, and their nocturnal habits contradicted all former experience." It was a place where everything ultimately decayed to grey powder, and its residence would cause listlessness or being driven mad with nightmares. The walls also shifted, and: "No bites of prowling things could have brought the virus, for what live beast of earth can pass through solid obstacles?"

See Also

References

Near-level creatures - edit
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