Dark orc: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Dark_Orc_Colored.jpg|thumb|upright=0.75|left]]
| picture = Dark_Orc_Colored.jpg
| level = 12<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 12
| family = Orc<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped
| type = Biped<!-- Creature body type -->
| family = orc
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Charges, Claws, Pounds and Weapons.
| otherclass2 =
| area = [[Abandoned Inn]]<br>[[Foggy Valley]]<br>[[Yander's Farm]]
| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 = Wehnimer's Environs
| area3 = Yander's Farm
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 150
| hitpoints = 150
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Halberd<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 157
{{creature ability|crudely forged iron [[halberd]]|+157 [[Attack strength|AS]]}}
| PA2 = Scimitar
{{creature ability|[[scimitar]]|+157 [[Attack strength|AS]]}}
| PAB = 157
{{creature ability|[[Morning star|morning star]]|+157 [[Attack strength|AS]]}}
| nobolt =
| PA3 = Morning star
| nowarding =
| PAC = 157
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nomaneuver =
| noability =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = -
| WD2 =
| WDB = -
| WD3 =
| WDC = -
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| defense =
| asg = 14
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =65-75
{{creature ability|[[Ranged]] |+39 to +57 [[Defensive strength|DS]]}}
| Ranged = 39 -57
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+36 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+36 [[Target defense|TD]]}}
| BarTD = 36
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 36
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 36
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+36 [[Target defense|TD]]}}
| MjETD =36
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 36
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =36
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 36
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
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| other = None
| other = None
| skin = an orc ear
| skin = an orc ear
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


<pre{{log2|margin-right=26em}}>The dark orc obtains her name not from having dark coloration, but from her proclivity for seeking out dark places in which to live. In fact, the dark orc's body is covered by a fine layer of salt-and-pepper fur, with a preponderance of the lighter shade. Thick of skull and lacking good reasoning ability, the dark orc subsists on whatever creatures are foolish enough to find their way into her line of sight with no real concern as to how tough to kill or dangerous they might be.</pre>
Massive and sullen looking, the '''dark orc''' glares and grimaces at all who come within its sight. Larger than the more well known orc varieties, there is rumor that an unknown power resides in this horrific appearing monster.


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
* Dark orcs on Yander's Farm, outside of [[Ta'Vaalor]], wear double chain that is slash resistant.
* Dark orcs on Yander's Farm, outside of [[Ta'Vaalor]], wear double chain that is [[slash critical table|slash]] and [[crush critical table|crush]] resistant but [[puncture critical table|puncture]] vulnerable.

==Historic information==
An old description for dark orcs:
<pre{{log2|margin-right=26em}}>Massive and sullen looking, the dark orc glares and grimaces at all who come within its sight. Larger than the more well known orc varieties, there is rumor that an unknown power resides in this horrific appearing monster.</pre>


== References ==
== References ==
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}}
}}


[[Category:Wehnimer's Environs creatures]]
[[Category:Sunfist hated enemies]]
[[Category:Foggy Valley creatures]]
[[Category:Yander's Farm creatures]]

Latest revision as of 02:58, 17 April 2024

Dark orc
Dark Orc Colored.jpg
Level 12
Family Orc family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Foggy Valley
Wehnimer's Environs
Yander's Farm
BCS Yes
HP 150
Speed
Attack Attributes
Physical Attacks
Halberd 157 AS
Scimitar 157 AS
Morning star 157 AS
Defense Attributes
Armor
Double Chain ASG 14
Defensive Strength (DS)
Melee 65-75
Ranged 39 -57
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 36
Cleric Base
Empath Base
Paladin Base
Ranger Base 36
Sorcerer Base 36
Wizard Base
Minor Elemental 36
Major Elemental 36
Minor Spiritual 36
Major Spiritual 36
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin an orc ear
Other None
The dark orc obtains her name not from having dark coloration, but from her proclivity for seeking out dark places in which to live.  In fact, the dark orc's body is covered by a fine layer of salt-and-pepper fur, with a preponderance of the lighter shade.  Thick of skull and lacking good reasoning ability, the dark orc subsists on whatever creatures are foolish enough to find their way into her line of sight with no real concern as to how tough to kill or dangerous they might be.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Historic information

An old description for dark orcs:

Massive and sullen looking, the dark orc glares and grimaces at all who come within its sight. Larger than the more well known orc varieties, there is rumor that an unknown power resides in this horrific appearing monster.

References

Near-level creatures - edit
Level 10 Level 11 Level 12 Level 13 Level 14
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