Necrotic snake: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 48<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Ophidian |
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| family = Reptilian <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = snake |
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| type = Ophidian<!-- Creature body type --> |
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| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites. |
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| otherclass2 = |
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| area = [[Marsh Keep]]<br> |
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| area = Marsh Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = Yes (corporeal) |
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| area2 = Fethayl Bog |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 260 |
| hitpoints = 260 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Strike<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 277 - 291 |
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{{creature ability|Strike|+277 to +291 [[Attack strength|AS]]}} |
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| PA2 = |
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| PAB = |
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| PA3 = |
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{{creature ability|Poison Spit}} |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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{{creature ability|Constriction}} |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = Constriction<!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = Poison Spit |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]]|+255 to +426 [[Defensive strength|DS]]}} |
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| Melee = 255 - 426 |
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{{creature ability|[[Ranged]]|<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]]|<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]]|+161 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]]|+119 [[Target defense|TD]]}} |
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| BarTD = 161 |
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{{creature ability|[[Sorcerer Base]]|+176 to +194 [[Target defense|TD]]}} |
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| CleTD = 176 |
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{{creature ability|[[Wizard Base]]|<N/A> [[Target defense|TD]]}} |
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| EmpTD = 182 |
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{{creature ability|[[Cleric Base]]|+176 [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]]|+182 [[Target defense|TD]]}} |
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| RanTD = 119 |
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{{creature ability|[[Paladin Base]]|<N/A> [[Target defense|TD]]}} |
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| SorTD = 176 - 194 |
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{{creature ability|[[Major Elemental]]|<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]]|<N/A> [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]]|<N/A> [[Target defense|TD]]}} |
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| MnETD = |
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{{creature ability|[[Minor Spiritual]]|<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = No |
| coins = No |
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| gems = No |
| gems = No |
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| boxes = No |
| boxes = No |
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| other = |
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| skin = a snake fang |
| skin = a snake fang |
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| noskinvalue = |
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}} |
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{{Creature end}} |
{{Creature end}} |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Snake Snake on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1691 Necrotic snake on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 50 |
|levelp2 = 50 |
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}} |
}} |
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[[Category:Marsh Keep Creatures]] |
Latest revision as of 06:40, 25 January 2024
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The fearsome product of magical experimentation, the necrotic snake is larger than most men. Rotting scales cover the length of the undead reptile in a diamond pattern formed of various hues of brown, gold, and black. Large gashes in the snake's side reveal thin rib bones and the carcasses of previous meals, while leaking rancid fumes into the surrounding air.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- The necrotic snake can poison its opponent after it delivers a successful hit.
- The necrotic snake does further damage to its victim's body after it kills.
- Skinning the snake for its fang can poison the skinner. Survival training and the Skinning spell will provide protection against it. If pricked, the skinner is subjected to a hidden poison check, which incorporates things like First Aid, CON, Physical Training, the Poison Resist (105) spell, etc. Getting pricked or not has no bearing on chance to skin or the quality of the skin.
Necrotic snakes have two creature maneuvers: poison spit and a constriction move.
- The poison spit maneuver will lower the target's AS by 30 and poison the victim. An example of the necrotic snake's poison spit maneuver:
A necrotic snake rises up and spits a glob of disgusting white spittle directly at your eyes! You twist to avoid the venomous spittle, but your action comes a moment too late. While some of the vile fluid is deflected by your armor, much of it strikes you squarely in the face! Your hands instinctively rise to wipe the spit away as a painful burning sensation explodes in your eyes. ... 1 point of damage! Drop of acid gets in your eye! Better flush it out. You are stunned for 1 round! You feel a fierce poison coursing through your veins! Roundtime: 6 sec.
- The constriction maneuver lasts several rounds. The victim is rooted. An example of the necrotic snake's constriction maneuver:
A necrotic snake suddenly springs towards you with lightning speed! You are unable to get out of the way as the snake coils tightly around you, holding you in place! A necrotic snake's coils tighten around you, squeezing the life out of you! ... 10 points of damage! Strike to the eye clips the eyebrow. You are stunned for 1 round! >se You don't seem to be able to move your legs to do that. A necrotic snake's coils tighten around you, squeezing the life out of you! ... 3 points of damage! Blow raises a welt on your left arm. You're finally able to break free of the snake's coils!
Messaging
A necrotic snake coils into a large mass of smelly, rotting scales and gazes contently about the area.
A necrotic snake wraps itself around your right hand, every coil applying a greater pressure until the air is filled with the horrifying *SNAP* of your bones!
A necrotic snake stretches its full rotting length in imitation of a distant memory of sunning itself on warm days prior to death.
A necrotic snake hisses and whips its tail violently against the ground.
A small marsh deer suddenly squeezes out from between two exposed ribs in the a necrotic snake's side and bounds away to freedom!
A necrotic snake coils slowly backward, then darts forward in a lightning-fast strike at something nearby! As it draws back, a large opossum is seized in its maw, which is quickly encompassed by the snake's crushing coils. Over the next few moments, the opossum is slowly swallowed to the sound of crunching bones and fruitless squeals of pain.
See Also
References
Near-level creatures - edit | ||||||||||
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