Rolton: Difference between revisions
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(Creature template conversion.) |
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| picture = 11017.jpg |
| picture = 11017.jpg |
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| level = 1 <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 1 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Caprine <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped <!-- Creature body type --> |
| type = Quadruped <!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = Icemule Environs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Icemule Environs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
| area2 = River's Rest Environs |
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| area3 = |
| area3 = Wehnimer's Environs |
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| area4 = River's Rest Environs |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 28 |
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| roundtime = ? <!-- Creature speed --> |
| roundtime = ? <!-- Creature speed --> |
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}} |
}} |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = 1 <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = +13 |
| Melee = +13 |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = no |
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| magic items = |
| magic items = no |
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| gems = |
| gems = no |
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| boxes = |
| boxes = no |
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| other = |
| other = no |
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| skin = rolton pelt |
| skin = rolton pelt |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past. The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly. However, it isn't this trait alone that gives him such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well. |
<pre{{log2|margin-right=26em}}>This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past. The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly. However, it isn't this trait alone that gives him such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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{{addmetext}} |
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Different breeds of roltons include [[mountain rolton]]s on the Old Mine Road and [[black rolton]]s on the farmlands near Ta'Vaalor. [[Bresnahanini rolton]]s in the Vornavian Outlands are slightly tougher. [[Zombie rolton]]s can be found near Icemule Trace and River's Rest. |
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== References == |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1213 Rolton on Play.net bestiary] |
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* [[Roltons, Wools, and Cheese of the Land]] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 5 |
|levelp2 = 5 |
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}} |
}} |
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[[Category:Icemule Environs creatures]] |
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[[Category:Wehnimer's Environs creatures]] |
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[[Category:River's Rest Environs creatures]] |
Latest revision as of 08:10, 9 June 2023
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This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past. The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly. However, it isn't this trait alone that gives him such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Different breeds of roltons include mountain roltons on the Old Mine Road and black roltons on the farmlands near Ta'Vaalor. Bresnahanini roltons in the Vornavian Outlands are slightly tougher. Zombie roltons can be found near Icemule Trace and River's Rest.
Near-level creatures - edit | ||||||||||
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