Great brown bear: Difference between revisions

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(Natural armor ASG 8 double leather equivalent, log2 creature description, attacks (claw, bite, charge), melee DS, MjE|MnE TDs)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:great_brown_bear_cOLORED.jpg|thumb|upright=0.75|left]]
| picture = Great_brown_bear_cOLORED.jpg
| level = 14<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 14
| family = Bear<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Quadruped
| type = Quadruped<!-- Creature body type -->
| family = bear
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| otherclass2 =
| area = [[Danjirland]]<br>
| area = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes<!-- All new creatures are BCS -->
| hitpoints = 190
| hitpoints = 190
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| nobolt =
| PAA = 191
| nowarding =
| PA2 = Bite
| PAB = 184

| PA3 = Charge (attack)
| PAC = 194
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+115 [[Defensive strength|DS]]}}
| Melee = 135
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 42
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |+42 [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 42
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 42
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = Hides when attacked<!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = No
| magic items = ?
| magic items = No
| gems = ?
| gems = No
| boxes = ?
| boxes = No
| other = ?
| other =
| skin = a brown bear skin
| skin = a brown bear skin
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


The great brown bear weighs around 500 pounds and is about eight feet long. This bear is dark brown in color and has a characteristic muscle hump over the shoulders and longer claws on her front paws than on her rear paws.
<pre{{log2|margin-right=26em}}>The great brown bear weighs around 500 pounds and is about eight feet long. This bear is dark brown in color and has a characteristic muscle hump over the shoulders and longer claws on her front paws than on her rear paws.</pre>
==Hunting strategies==
==Hunting strategies==
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|levelp2 = 16
|levelp2 = 16
}}
}}

[[Category:Danjirland creatures]]

Latest revision as of 08:36, 20 May 2021

Great brown bear
Great brown bear cOLORED.jpg
Level 14
Family Bear family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Danjirland
BCS Yes
HP 190
Speed
Attack Attributes
Physical Attacks
Claw 191 AS
Bite 184 AS
Charge (attack) 194 AS
Defense Attributes
Armor
Double Leather (natural) ASG 8N
Defensive Strength (DS)
Melee 135
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base 42
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 42
Major Elemental 42
Minor Spiritual
Major Spiritual
Minor Mental
Special Defensive Abilities
Hides when attacked
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a brown bear skin
Other
The great brown bear weighs around 500 pounds and is about eight feet long.  This bear is dark brown in color and has a characteristic muscle hump over the shoulders and longer claws on her front paws than on her rear paws.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 12 Level 13 Level 14 Level 15 Level 16
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