Great boar: Difference between revisions
Jump to navigation
Jump to search
GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
(Changed area Locksmehr Trail to Dead Plateau (official play.net designation)) |
||
Line 6: | Line 6: | ||
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
||
| otherclass2 = |
| otherclass2 = |
||
| area = |
| area = Dead Plateau<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
||
| area2 = Old Mine Road |
| area2 = Old Mine Road |
||
| area3 = Vornavian Coast |
| area3 = Vornavian Coast |
||
Line 94: | Line 94: | ||
|levelp2 = 12 |
|levelp2 = 12 |
||
}} |
}} |
||
[[Category:Vipershroud creatures]] |
|||
[[Category:Vornavian Coast creatures]] |
|||
[[Category:Old Mine Road creatures]] |
|||
[[Category:Yander's Farm creatures]] |
Revision as of 10:09, 18 November 2019
| ||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||
|
The great boar snorts loudly and scrapes at the ground, peering around with his close-set, bloodshot eyes in hopes of finding something he can gore into a bloody pulp or pound into the earth. His body is covered with coarse, mottled, grey-brown hair, and gleaming tusks protrude from each side of his gaping mouth. A good six feet long from dripping snout to curly tail and weighing more than a quarter ton, the great boar moves with surprising speed and dexterity as he bears down, squealing furiously, on his intended prey.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Great boars are immune to stun. On the other hand they are fairly slow.
Great boars natural armor provides cloth (ASG 1) coverage.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|