Three-toed tegu: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Updated to Template:Creature start2)
Line 1: Line 1:
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 33
| picture =
| level = 33<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Tegu<!-- Add creature to family page list, which will be linked on preview/save -->
| family = tegu
| type = Quadruped<!-- Creature body type -->
| attacks = Bites and Tusks.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Teorainn Dale]]
| undead = No
| otherclass2 =
| area = Teorainn Dale<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 380
| hitpoints = 380
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 237
{{Creature ability|[[Charge (attack)|Charge]]|+237 [[Attack strength|AS]]}}
| nobolt =
| PA2 =
| nowarding =
| PAB =
| maneuver =
| PA3 =
| PAC =
{{Creature ability|[[Tail Sweep]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Tail Sweep<!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+154 to +175 [[Defensive strength|DS]]}}
| Melee = 154 - 175
{{creature ability|[[Ranged]] |+159 [[Defensive strength|DS]]}}
| Ranged = 159
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+99 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+105 [[Target defense|TD]]}}
| BarTD = 99
{{creature ability|[[Sorcerer Base]] |+103-120 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 105
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 103 - 120
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+114 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]]| <N/A> [[Target defense|TD]]}}
| MnETD = 114
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = a tailspike
| skin = a tailspike
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 11:40, 16 September 2019

Three-toed tegu
Level 33
Family Tegu family creatures
Body Type Quadruped
Area(s) Found Teorainn Dale
BCS Yes
HP 380
Speed
Attack Attributes
Physical Attacks
Charge 237 AS
Combat Maneuvers
Tail Sweep
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 154 - 175
Ranged 159
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 99
Cleric Base
Empath Base
Paladin Base
Ranger Base 105
Sorcerer Base 103 - 120
Wizard Base
Minor Elemental 114
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a tailspike
Other

Despite its lumbering appearance, this heavily plated creature can show surprising bursts of speed. Each of the three toes on the tegu's forelegs are incredibly sharp, capable of slicing through the toughest hide. The armored tail of this male tegu is tipped with pointy spikes.

Hunting strategies

  • The tegu have quite a bit of health, be prepared to spend a good bit of mana or time swinging at them if killing them through damage attrition.

Other information

An example of a three-toed tegu's tailsweep:

A three-toed tegu lashes its tail out at your legs with lightning speed!
You slip gracefully backwards avoiding the three-toed tegu's attempt to trip you!

Location Information

Eleven Nations > Sapphire Gate > Lich Room #1635

References

Near-level creatures - edit
Level 31 Level 32 Level 33


Level 34 Level 35
edit edit edit edit edit